After more than a year, Final Fantasy 16 is available on PC, but it isn’t off to the best start. Although the game is sitting at a Very Positive rating on Steam, several of the reviews take into an account an unofficial mod for the game that fixes various aspects of the PC port. It’s called FFXVIFix, and you can download it for free on GitHub.
The big fix included in the mod is that it disbales the 30 frames per second (fps) cap that the game places on cutscenes and photo mode. It was something we noticed in our first look at the game on PC earlier this month. The game doesn’t apply the 30 fps cap universally, creating a jarring experience as you bounce through a series of cutscenes early on in the game. With this fix, you don’t have to worry about that.
Beyond disabling the frame rate cap, the mod also comes with proper ultrawide (21:9 or 32:9 aspect ratios) support. The game itself technically supports these aspect ratios, and it will render the game properly to them. Strangely, however, it still uses black bars to crop the game to a 16:9 aspect ratio. The mod gets rid of the black bars, as well as fixes the HUD and field of view scaling when using a unique aspect ratio.
Those are the two main fixes in the mod, but it includes several other small tweaks as well. You can adjust the field of view during gameplay, for example, as well as use DLSS 3 Frame Generation during cutscenes. If you’re into the photo mode, the mod includes a JXL option for taking screenshots, offering a higher-quality snapshot.
Although Final Fantasy 16 has a few problems on PC, it’s still packing a ton of PC-exclusive features. In addition to DLSS 3, the game supports AMD’s FSR 3, and Nvidia’s Deep Learning Anti-Aliasing (DLAA). We also saw the game scaling very well on the CPU, occupying each of 16 threads with between 30% and 50% utilization, which is a positive sign. Games that stress only a few threads typically run into major stuttering issues.
Final Fantasy 16 was one of the standout releases last year, though as you can read in our Final Fantasy 16 review, the epic RPG suffers from uneven pacing and bare-bones sidequests, which can distract from its bombastic battles and dense political story.
Apple is less than a day away from launching its highly anticipated OLED MacBook Pro with a touch-sensitive screen. But it appears that the upgrade is going to cost a pretty penny. According to a report by Bloomberg, Apple is reportedly eyeing a starting price of $2,899 for the 14-inch MacBook Pro, while the 16-inch version could start at $3,399 in the US.
"At $2,899, the 14-inch model would mark the highest starting price for a new MacBook Pro model, surpassing the $2,799 Apple charged for a 17-inch version introduced in 2006," says the report. The report claims that Apple is targeting a minimum price hike of $400 for its upcoming redesigned 14-inch and 16-inch MacBook Pro models.
I've spent a good amount of time digging into the spec sheet of the new M6 MacBook Pro (14-inch), and for all intents and purposes, this is a classic Apple "chip and connectivity" refresh. It's not a full redesign. The chassis, Liquid Retina XDR panel, speakers, ports, and battery, all of them carry over unchanged.
However, the M6 brings more cores, stronger on-device AI, higher memory bandwidth on the larger configs, and modern wireless. Here’s the practical rundown of what actually improved, and whether those gains are worth your money.
Two new highly requested iCloud plugins just got added to ChatGPT, giving people who rely on Apple’s Mail and Calendar services a way to search emails, check appointments, and manage their schedules directly through the chatbot.
The integration is rolling out to all ChatGPT plans, including the free tier. You can access it on the web, desktop, and iOS.