Global publisher Ubisoft has issued release dates for its first three dedicated virtual reality games, revealing that Eagle Flight, Star Trek: Bridge Crew, and Werewolves Within will hit Oculus Rift, HTC Vive, and PlayStation VR platforms by the end of the year.
Oculus Rift users will get a first glimpse at Ubisoft’s plans for virtual realms in October with an early launch for Eagle Flight, while multiplatform releases for Star Trek: Bridge Crew and Werewolves Within are slated for November and December, respectively.
Revealed at this year’s Electronic Entertainment Expo, Eagle Flight is a first-person VR game that puts players in control of birds competing for territory in a world abandoned by humans. Gameplay takes place across a series of multiplayer matches in which players engage in aerial dogfights and hunt for collectibles in an alternate-universe version of Paris that has been reclaimed by nature.
Eagle Flight launches first for the Oculus Rift virtual reality headset on October 18. Ports for the HTC Vive and PlayStation VR will debut December 20.
Next up on Ubisoft’s VR release schedule is Star Trek: Bridge Crew, a game that simulates the day-to-day operations of a Federation starship from the Star Trek television series and film franchise. Assuming the role of a starship captain helming an expedition to an uncharted sector of space, players must interact with nearby workstations and computer terminals while issuing commands to their crew in order to return home safely.
Star Trek: Bridge Crew will see a multiplatform release for Oculus Rift, HTC Vive, and PlayStation VR headsets on November 29.
Ubisoft’s final VR title premiering this year is Werewolves Within, a multiplayer party game in which players must use deductive reasoning to ferret out disguised werewolves hiding in their midst. Each game assigns a different player the werewolf’s role, and gameplay often involves multiple layers of deception and betrayal.
Werewolves Within premieres for the HTC Vive, Oculus Rift, and PlayStation VR on December 6.
The absolutely absurd idea of putting a touchscreen display on a mouse isn't exactly new. Turtle Beach already did it with its Command Series MC7, which features a 2.25-inch control screen. But apparently, even that wasn't ridiculous enough for Arctic Fox Technologies. Its new Super Mouse looks like someone took the chunky old Atari ST mouse, slapped a touchscreen and scroll wheel on it, and called it an upgrade.
The result is a rather unusual-looking mouse that is now on Kickstarter, starting at $199. And as ridiculous as it looks, some of its features are genuinely intriguing.
Apple is less than a day away from launching its highly anticipated OLED MacBook Pro with a touch-sensitive screen. But it appears that the upgrade is going to cost a pretty penny. According to a report by Bloomberg, Apple is reportedly eyeing a starting price of $2,899 for the 14-inch MacBook Pro, while the 16-inch version could start at $3,399 in the US.
"At $2,899, the 14-inch model would mark the highest starting price for a new MacBook Pro model, surpassing the $2,799 Apple charged for a 17-inch version introduced in 2006," says the report. The report claims that Apple is targeting a minimum price hike of $400 for its upcoming redesigned 14-inch and 16-inch MacBook Pro models.
I've spent a good amount of time digging into the spec sheet of the new M6 MacBook Pro (14-inch), and for all intents and purposes, this is a classic Apple "chip and connectivity" refresh. It's not a full redesign. The chassis, Liquid Retina XDR panel, speakers, ports, and battery, all of them carry over unchanged.
However, the M6 brings more cores, stronger on-device AI, higher memory bandwidth on the larger configs, and modern wireless. Here’s the practical rundown of what actually improved, and whether those gains are worth your money.