The upcoming Indiana Jones and the Great Circle is releasing on December 9, and Bethesda has just shared the hardware requirements for the game. What are we dealing with? Well, to say that you’ll need one of the best graphics cards would be an understatement. If you want to play the new Indiana Jones at maximum settings, you’ll need an RTX 4090 — AMD cards aren’t even listed as an option.
The latest Indiana Jones game is a real step up in terms of hardware requirements across the board. For starters, you need to have a hardware ray tracing GPU as a minimum requirement, and that will lock out all the people who are still running an older AMD card or an Nvidia GTX GPU, such as the GTX 1060 or GTX 1660 Super. However, this is just the tip of the iceberg.
Running the game at a bare minimum of 1080p on low settings already calls for some pretty steep specs. You’ll need an Intel Core i7-10700K or an AMD Ryzen 5 3600 at the very least, and while those are a few years old by now, there are plenty of people still running older CPUs. Then, Bethesda recommends an RTX 2060 Super 8GB or an AMD Radeon RX 6600 8GB, as well as Intel’s Arc A580, as GPU options. Intel doesn’t appear again on the list — it’s only an option for the low graphic preset at 1080p. The minimum RAM requirement is 16GB, which is a common thing in AAA games these days.
To run the game at 4K on high settings — without ray tracing, mind you — you’ll need a Core i9-13900K or a Ryzen 9 7900X, 32GB RAM, and at least an RTX 4080 or an RX 7900 XT. But if you want to experience the game at maximum settings with ray tracing enabled, you’ll need one beast of a gaming PC.
As I mentioned, Bethesda doesn’t even list AMD cards in the three ray tracing presets, as it seems to rely on Nvidia’s DLSS 3 to deliver a solid gaming experience. Playing at low settings and at 1080p with full ray tracing (presumably including path tracing) already calls for an RTX 4070, but if you go up to 1440p at high settings, you’ll need an RTX 4080.
Want to play at max settings with full ray tracing at 4K? Your only option is the top GPU currently available, meaning the RTX 4090. Even then, Bethesda notes that you should be using DLSS 3 with the Performance preset, meaning boosting frame rates instead of quality. The target frames per second (fps) is just 60 fps.
It’s hard to deny that these are difficult requirements for many gamers, especially when just buying an Xbox is also an option. Fortunately, with next-gen graphics cards from Nvidia and AMD right around the corner, some of these targets might be easier to meet soon enough. For now, though, most of us will be playing at lower settings and leaving ray tracing off.
The absolutely absurd idea of putting a touchscreen display on a mouse isn't exactly new. Turtle Beach already did it with its Command Series MC7, which features a 2.25-inch control screen. But apparently, even that wasn't ridiculous enough for Arctic Fox Technologies. Its new Super Mouse looks like someone took the chunky old Atari ST mouse, slapped a touchscreen and scroll wheel on it, and called it an upgrade.
The result is a rather unusual-looking mouse that is now on Kickstarter, starting at $199. And as ridiculous as it looks, some of its features are genuinely intriguing.
Apple is less than a day away from launching its highly anticipated OLED MacBook Pro with a touch-sensitive screen. But it appears that the upgrade is going to cost a pretty penny. According to a report by Bloomberg, Apple is reportedly eyeing a starting price of $2,899 for the 14-inch MacBook Pro, while the 16-inch version could start at $3,399 in the US.
"At $2,899, the 14-inch model would mark the highest starting price for a new MacBook Pro model, surpassing the $2,799 Apple charged for a 17-inch version introduced in 2006," says the report. The report claims that Apple is targeting a minimum price hike of $400 for its upcoming redesigned 14-inch and 16-inch MacBook Pro models.
I've spent a good amount of time digging into the spec sheet of the new M6 MacBook Pro (14-inch), and for all intents and purposes, this is a classic Apple "chip and connectivity" refresh. It's not a full redesign. The chassis, Liquid Retina XDR panel, speakers, ports, and battery, all of them carry over unchanged.
However, the M6 brings more cores, stronger on-device AI, higher memory bandwidth on the larger configs, and modern wireless. Here’s the practical rundown of what actually improved, and whether those gains are worth your money.