Microsoft recently announced that it would be switching its Edge web browser away from its proprietary EdgeHTML engine to Google’s open-source Chromium Project. That left a myriad of questions, one being if the latest generation of Edge will now support Chrome extensions. Thanks to an active Reddit community, and Microsoft Edge Projector Manager Kyle Alden, the answer seems to be most likely — you will hopefully be able to bring all your favorite extensions to the party.
We carefully note that you should be able to bring your favorites as Alden commented that it was the team’s “intention to support existing Chrome extensions.” While we want to take this comment as a confirmed yes for Chrome extension fans, Aldren merely noting that the company has intentions is positive phrasing, but not a wholly assured response. Microsoft may take its time rolling out a base version of Edge with chromium support, before taking the plunge into supporting an extension marketplace — or they may opt to forgo Chrome extensions entirely.
With Google Chrome currently placed at the top of the browser market chart, Microsoft’s latest switch to the Chromium Project might be the push it needs to entice fans of other browsers. Similar to the ecosystem pull that we see with mobile and desktop operating systems, web browser such as Chrome are beginning to establish their extension marketplace that might keep users in place; however, with Microsoft potentially supporting such extensions in Edge, switching might become a bit easier.
Alden confirmed a few additional facts about the upcoming version of Edge and future decisions that the company will need to make surrounding universal apps in the Windows store, noting that “existing UWP apps (including PWAs in the Store) will continue to use EdgeHTML/Chakra without interruption.” Developers will also be able to choose which rendering engine they would like to opt for in future apps thanks to a new WebView.
It was also noted that we will see the latest version of Microsoft Edge making its way to Xbox One, so any fans of Microsoft’s home entertainment console can enjoy browsing the web with an entirely new engine under the hood.
The absolutely absurd idea of putting a touchscreen display on a mouse isn't exactly new. Turtle Beach already did it with its Command Series MC7, which features a 2.25-inch control screen. But apparently, even that wasn't ridiculous enough for Arctic Fox Technologies. Its new Super Mouse looks like someone took the chunky old Atari ST mouse, slapped a touchscreen and scroll wheel on it, and called it an upgrade.
The result is a rather unusual-looking mouse that is now on Kickstarter, starting at $199. And as ridiculous as it looks, some of its features are genuinely intriguing.
Apple is less than a day away from launching its highly anticipated OLED MacBook Pro with a touch-sensitive screen. But it appears that the upgrade is going to cost a pretty penny. According to a report by Bloomberg, Apple is reportedly eyeing a starting price of $2,899 for the 14-inch MacBook Pro, while the 16-inch version could start at $3,399 in the US.
"At $2,899, the 14-inch model would mark the highest starting price for a new MacBook Pro model, surpassing the $2,799 Apple charged for a 17-inch version introduced in 2006," says the report. The report claims that Apple is targeting a minimum price hike of $400 for its upcoming redesigned 14-inch and 16-inch MacBook Pro models.
I've spent a good amount of time digging into the spec sheet of the new M6 MacBook Pro (14-inch), and for all intents and purposes, this is a classic Apple "chip and connectivity" refresh. It's not a full redesign. The chassis, Liquid Retina XDR panel, speakers, ports, and battery, all of them carry over unchanged.
However, the M6 brings more cores, stronger on-device AI, higher memory bandwidth on the larger configs, and modern wireless. Here’s the practical rundown of what actually improved, and whether those gains are worth your money.