Rejoice Counter-Strike players, a new update suggest that Nvidia has solved a bug that’s been affecting high refresh G-Sync monitors.
For months, Nvidia users have been complaining of a bug that, on high refresh monitors incorporating G-sync, has caused increased power draw even on idling systems.
Related: Testing shows Nvidia’s new video cards still go nuts with multiple high-refresh monitors
Earlier it was thought that Nvidia had solved the issue with its 361.43 update, and for all intents and purposes it did. But the issue came back up for users with multiple high refresh rate monitors with G-Sync. Even with the release of Nvidia’s recent 1000 series Pascal based graphics cards, the same bug reappeared. On systems using an 980ti, users noticed that with one monitor connected to the GPU, the card would idle at 135MHz. When a second monitor would be plugged it, the system shot up to 925MHz.
While an increase in wattage won’t be detrimental to your system, it does put more strain on it and, of course, eats at your electric bill. Also, listening to GPU fans roar while browsing the internet would cause some concerns.
Luckily with update 372.54, things should be resolved. The driver release states that it “enabled mclk switches on 144 Hz G-SYNC monitors in multi-monitor use cases in order to lower power consumption.” Tech Report took the time to test the new driver, and it’s currently looking like things are working as they should.
In recent years, high refresh rate monitors with G-Sync have become a popular draw for many gamers. While still expensive, they give a far smoother experience, one that makes for a better gaming experience, especially for titles that require fast reflexes. And with the growth in popularity of esports, or competitive video gaming, manufacturers like BenQ and Asus are promoting these displays heavily and often.
The absolutely absurd idea of putting a touchscreen display on a mouse isn't exactly new. Turtle Beach already did it with its Command Series MC7, which features a 2.25-inch control screen. But apparently, even that wasn't ridiculous enough for Arctic Fox Technologies. Its new Super Mouse looks like someone took the chunky old Atari ST mouse, slapped a touchscreen and scroll wheel on it, and called it an upgrade.
The result is a rather unusual-looking mouse that is now on Kickstarter, starting at $199. And as ridiculous as it looks, some of its features are genuinely intriguing.
Apple is less than a day away from launching its highly anticipated OLED MacBook Pro with a touch-sensitive screen. But it appears that the upgrade is going to cost a pretty penny. According to a report by Bloomberg, Apple is reportedly eyeing a starting price of $2,899 for the 14-inch MacBook Pro, while the 16-inch version could start at $3,399 in the US.
"At $2,899, the 14-inch model would mark the highest starting price for a new MacBook Pro model, surpassing the $2,799 Apple charged for a 17-inch version introduced in 2006," says the report. The report claims that Apple is targeting a minimum price hike of $400 for its upcoming redesigned 14-inch and 16-inch MacBook Pro models.
I've spent a good amount of time digging into the spec sheet of the new M6 MacBook Pro (14-inch), and for all intents and purposes, this is a classic Apple "chip and connectivity" refresh. It's not a full redesign. The chassis, Liquid Retina XDR panel, speakers, ports, and battery, all of them carry over unchanged.
However, the M6 brings more cores, stronger on-device AI, higher memory bandwidth on the larger configs, and modern wireless. Here’s the practical rundown of what actually improved, and whether those gains are worth your money.