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Nvidia releases game-ready driver for The Witcher 3

Nvidia has released a new game-ready driver just in time for The Witcher 3. This edition is designed to enhance performance when HairWorks or other graphic additions are in use.

To coordinate with the upcoming launch of The Witcher 3, Nvidia announced on May 18 that it has released a new game-ready driver. This edition is designed to enhance performance when HairWorks or other graphic additions are in use.

Driver Version 352.86 works with the GeForce 400, 500, 600, 700 and 900 Series. Version 352.86 can be applied to desktops or notebooks that have Windows 7, 8 or 8.1. On desktops, it functions with Windows XP, Vista and Server 2003 platforms as well. As of May 18, it can be downloaded for free on the GeForce website.

The Witcher 3 will be released on May 19 for PlayStation 4, Windows and Xbox One. The game takes approximately 70 hours to beat, and it includes up to 200 hours of gameplay, according to Forbes.

However, The Witcher 3 isn’t the only game that Nvidia has focused on as of late. The driver release will also address viewpoint problems associated with Grand Theft Auto 5, as well as texture shimmering in World of Warcraft.

On May 15, Nvidia updated its blog to announce that Windows Hardware Qualification Lab certification has arrived for its DirectX 12 drivers on Windows 10. In the future, this could reduce bugs that users face following the initial launch of a game.

“Next to the operating system, the graphics driver is one of the most complex pieces of code on a PC,” the company wrote. “We worked closely with Microsoft to develop the new DX12 standard. And that effort has paid off with day-one WHQL certification.”

Nvidia went on to say that its engineers continue to work closely with Microsoft. This could be critical for the company as more games use DirectX 12 API.

The absolutely absurd idea of putting a touchscreen display on a mouse isn't exactly new. Turtle Beach already did it with its Command Series MC7, which features a 2.25-inch control screen. But apparently, even that wasn't ridiculous enough for Arctic Fox Technologies. Its new Super Mouse looks like someone took the chunky old Atari ST mouse, slapped a touchscreen and scroll wheel on it, and called it an upgrade.

The result is a rather unusual-looking mouse that is now on Kickstarter, starting at $199. And as ridiculous as it looks, some of its features are genuinely intriguing.

Apple is less than a day away from launching its highly anticipated OLED MacBook Pro with a touch-sensitive screen. But it appears that the upgrade is going to cost a pretty penny. According to a report by Bloomberg, Apple is reportedly eyeing a starting price of $2,899 for the 14-inch MacBook Pro, while the 16-inch version could start at $3,399 in the US.

"At $2,899, the 14-inch model would mark the highest starting price for a new MacBook Pro model, surpassing the $2,799 Apple charged for a 17-inch version introduced in 2006," says the report. The report claims that Apple is targeting a minimum price hike of $400 for its upcoming redesigned 14-inch and 16-inch MacBook Pro models.

I've spent a good amount of time digging into the spec sheet of the new M6 MacBook Pro (14-inch), and for all intents and purposes, this is a classic Apple "chip and connectivity" refresh. It's not a full redesign. The chassis, Liquid Retina XDR panel, speakers, ports, and battery, all of them carry over unchanged.

However, the M6 brings more cores, stronger on-device AI, higher memory bandwidth on the larger configs, and modern wireless. Here’s the practical rundown of what actually improved, and whether those gains are worth your money.