2014’s a quiet place! Over the past few years, the early year has become a hotbed for killer game releases. In 2013, Capcom dropped gold like while Namco Bandai gave the US after a painfully long localization process. This year though, the release schedule is about as vibrant and lively as a summer day in Death Valley. Beyond the twin Kickstarter prodigies and , January 2014 doesn’t have much to offer and February wasn’t a whole lot better, which means it’s time to look forward! Plenty of great games are due out this year, from to to to .

Some of the sweetest looking games coming in 2014, though, aren’t likely to come to the U.S. when they are released. For the savvy import gamer, these 10 games are well worth keeping an eye on as the year unfolds.

– PS4

Otherwise known as in its native Japan, this latest entry in Sega’s brilliant role-playing series represents a fresh start for the series. For starters, it’s the centerpiece of the Japanese PlayStation 4 launch. It’s also a shift in the series’ style, returning to the medieval samurai themes of on PS3 but incorporating deeper weapon-based combat and huge dungeons. The PS4 is region-free, but the game is very language dense, so only advanced importers should jump in. 

– PS Vita

The U.S. finally got its first game in the series this past fall when hit the 3DS eShop. , the recently announced sequel to this charmingly perverted brawler series, stands a good chance of getting localized but this offshoot for PS Vita probably won’t be. The developer describes it as a “hyper big-breasted cooking-rhythm game.” Just look at that trailer. Luckily, as a PS Vita game, importers can check it out. 

– Nintendo 3DS

Poor . The first game made it to the U.S. as , but publisher XSEED said it sold so poorly that it wouldn’t bother in the future. It’s a shame, since these collections of faux-retro games are brilliant. incorporates classic arcade-style games and old fashioned game shops. It’s made by G.Rev, the geniuses behind . Only Japanese 3DS owners will be able to check it out though, due to region locking. 

 – Nintendo 3DS

For a beautiful moment last decade, it seemed like the U.S. would always get new Dragon Quest games, but with multiple titles over the past three years having gone un-localized, it looks like the dream is dead. This remake of the Game Boy Color classic is looking really nice, capturing the series’ trademark cartoon charm and adding in -style catch ’em all obsessiveness.

– PS3 and PS Vita

Shonen Jump, the long-running manga anthology in Japan, has spawned a number of awesome .-style crossover fighting games, including a couple notably rad Nintendo DS games. Out in March, brings the four player fighting to PS3 and PS Vita. Characters from Dragon Ball, Naruto, One Piece, JoJo’s Bizarre Adventure, Yu Yu Hakusho and many others from Jump’s 45-year history will be in it. The game’s also being developed by the crew at Namco Bandai.

– PS4

The Nobunaga’s Ambition series of strategy RPGs put Koei, the strategy and Dynasty Warriors-minded half of Tecmo Koei, on the map back in 1983. More than 30 years later, the series is still running strong. is actually already available on PC and PS3, but this will be another distinctly Japanese game accompanying the Japanese launch of the PS4. The language barrier is high in this series, but it’s still worth keeping tabs on.

– Wii U, PS3, PC, Xbox 360, PS Vita

The Monster Hunter series comes to the U.S. in fits and starts. Capcom deemed  worthy of a U.S. release for Wii U and 3DS in 2013, but the hugely popular (in Japan) did not make the transoceanic. The online-focused has also unfortunately stayed bound to Asia and this major overhaul of the game will likely be the same. lets you hunt MonHun’s beasts online with numerous pals all with a massive graphical overhaul.

– PS3, PS4, PS Vita

Kadokawa Games, publisher of recent Grasshopper titles like and , is making its first in-house game, and it’s a slice of weirdness for the PlayStation line called . It’s a strategy RPG a la , but one that shifts from overhead and over-the-shoulder 3D perspectives to determine attack effectiveness.

– PS3, PS Vita

The Super Robot Taisen series stretches back decades, but in all that time only one or two of the robot-anime crossover strategy RPGs have made it across the Pacific. Want to make the robots from Neon Genesis Evangelion punch the robot from The Big O? This is the only game in town. If you want a taste of Banpresto’s brand of action in these, check out last year’s for Nintendo 3DS. First prints of will actually come with an HD remake of the original .

– Wii U

As a Virtual Console release, it’s hard to count good old on this list, but as a relic of the Super Nintendo glory days of Squaresoft that never once got translated into English in its original form, it’s worth taking note of the release on Wii U in Japan. The game let’s you control not just one set of heroes, but their descendants down the years as well. If you have access to a Japanese Wii U, it’s a must download. The soundtrack alone makes it worth playing!

Related Posts

Your charging cable might get a workout if you try ‘Charchery’

The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.

Your Fable reboot preview is here, open world Albion looks gloriously chaotic

The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.

Nintendo’s latest product wants to cheer you up with random quips

Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"