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One developer expects next Xbox and PS5 to be more powerful than Google Stadia

Frederik Schreiber, the vice president of 3D Realms, has some strong feelings about the Google Stadia game streaming platform. The service goes live later this year and will be more powerful than current consoles.

The midway point of this current generation of home consoles from Sony and Microsoft were solid upgrades, yet Google is positioning its Stadia game streaming platform to be even more powerful than the PlayStation 4 Pro and Xbox One X combined. However, GamingBolt spoke with 3D Realms vice president Frederik Schreiber and he expects the PS5 and Xbox Anaconda will exceed Stadia by far.

The Google Stadia could have a negative impact on our planet when it launches in fall of this year, but one perceived negative gaming-specific issue Schreiber points out is that the platform is facing off against current-gen console hardware that will soon be obsolete.

“With each generation of platforms, the development environment has come closer to PC standards, which benefits all developers,” Schreiber told the publication. “We expect the next generation of consoles to be easier to develop for, alongside a much needed overall boost in performance.”

Schreiber explained how the next-generation consoles will take advantage of GPU, memory, and CPU enhancements that have been developed since the current-gen consoles launched. Granted, the PS4 Pro and Xbox One X both have taken advantage of some improvements and deliver better performance than the base consoles, but entirely new devices in the PS5 and the code-named Xbox Anaconda will be leaps ahead of their predecessors.

“We expect the next generation of consoles to be easier to develop for, alongside a much needed overall boost in performance,” he adds. There’s still much to be learned about Google Stadia, including how difficult or easy it will be to develop for the platform, but Google does benefit from launching many months before the PS5 and Xbox Anaconda are estimated to arrive.

Sony revealed a few specs for the PS5 recently and, soon after, anonymous sources stated that the Xbox Anaconda is even more powerful. The Google Stadia isn’t heavily dependent on consumer-purchased hardware, so there is always a chance that Google can improve the platform’s output with better components in the many data centers that will be needed to push this streaming service forward. With Stadia in the mix, the next generation of home console gaming is going to have some interesting new obstacles to overcome.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.