All Marvel Rivals Season 2 team-up abilities and changes

    By Rishabh Sabarwal
Published April 22, 2025

The highly anticipated Season 2 of Marvel Rivals, titled Hellfire Gala has thrilled the superhero shooter’s global fans. Following the success of Season 1, NetEase Games has raised the stakes with a dynamic plot, new characters, and significant gameplay changes that promise to redefine the competitive scene.

Emma Frost, a psychic Vanguard with diamond-hard resistance, makes her debut this season and has already been a fan favorite for her ability to disrupt opponent strategy. In the mid-season update, the evil AI Ultron is slated to join as a Strategist, with leaks pointing to a drone-based playstyle that could change team dynamics. Season 2 adds new maps, a revised ranking system, and a battle pass brimming with items, including a free Chaos Gown for Scarlet Witch.

Most significantly, the Team-Up mechanic—Marvel Rivals’ hallmark synergy system—has been dramatically overhauled, with certain pairings abandoned, some altered, and entirely new combinations introduced to encourage innovative strategies. These adjustments, together with new abilities, are expected to improve team collaboration and tactical depth, paving the way for exciting contests.

The Hellfire Gala season of Marvel Rivals introduces three new Team-Up abilities, modifies four old ones, and eliminates two, changing team strategy and the competitive scene. These adjustments, described in official patch notes and developer insights, are intended to keep content engaging and prevent any hero from dominating through overwhelming synergy.

Below is a detailed summary of the new Team-Up skills and tweaks to previous ones:

These adjustments, according to NetEase, attempt to freshen the meta, as new Team-Ups such as Mental Projection and Arcane Order are already dominating competitive play. Players must adjust to these changes, as bans on anchors such as Emma Frost or Hulk can break down powerful synergy.

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