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Animal Crossing fans are asking: Where in the world is Redd?

Given his sporadic appearances, creating a fine art museum could take years

Forget finding Raymond — the hardest task in Animal Crossing: New Horizons these days is tracking down Redd.

As scores of players strive to build out their art museums and collect statues and paintings, they’re finding that the sole — and often shifty — supplier of art is an irregular visitor to their island, at best.

While some visitors, like turnip seller Daisy Mae or musician K.K. Slider, stop by islands on a weekly basis, Redd plays hard to get. And unless you’re an obsessive player, there’s a good chance you’ll miss his visits.

Redd is not a guaranteed visitor each week. His appearances are part of a random group of five visitors who can appear each week — and if you’ve unlocked all of the random visitors, you’ll only get two per week (the other five days of the week are filled with regular visitors like the rug-selling camel Saharah).

This is driving some players batty.

#AnimalCrossing gripe incoming. Why is Crazy Redd not guaranteed every week? I've not had him in 2 weeks now, how are we meant to fill our damn museum if he turns up so infrequently. And even then, you can get repeat real paintings. Frustrating.

— Master Trainer Peter (@PlatiPete) May 18, 2020

https://twitter.com/DarylSavage14/status/1262355418824626176

When Redd hasn’t shown up to your island in over a month #AnimalCrossing #ACNH #NintendoSwitch pic.twitter.com/mUHcUj6y0k

— Cheese Shorti (@lizccgrant) May 18, 2020

https://twitter.com/meme_loop_/status/1262352940079222784

https://twitter.com/Witch_Leaves/status/1262324500907114497

Some Reddit users say they haven’t seen the character for more than 25 days.

For longtime Animal Crossing fans, Redd’s scarcity is especially frustrating, as the character used to be a guaranteed weekly visitor in some versions of the game.

And given the size of the gallery that curator Blathers wants to build (with 43 pieces of collectible art), Redd’s infrequent visits make accomplishing that goal a near-impossible task, even with regular play. Even more frustrating is that Redd often sells forgeries, meaning it’ll take even longer to complete your museum.

Several Reddit users have crunched the numbers, and while estimates vary, all agree it will take several years to finish the museum at the current spawn rate.

So unless Redd starts showing up more often, Blathers is going to have a near-empty art wing for a while.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.