You’ve read our Apex Legends review, studied it, and know it by heart, including all the tips and tricks you’ll need to win, and just need some guidance choosing a character. Are you wondering who the best option is based on their class and abilities? We’re here to help. The characters in Apex Legends are some of the most endearing we’ve seen in a battle royale, but it might be difficult to decide who to play as due to their different abilities.
Maybe you’ve gravitated toward Bangalore, the attack-oriented hero with an ultimate ability that drops the boom. Perhaps you’ve enjoyed the mystery of Wraith, who can avoid attacks with her void dash or create portals to travel through. Or, maybe you chose the robot Pathfinder because he has the best one-liners in Apex Legends.
There are currently 14 legends, with more expected to join the fight as Apex Legends continues, and our Legends guide will walk you through the ins and outs of each to help you decide which one is right for you. We’ve also separated the legends into four tiers based on their overall effectiveness.
Though technically classified as an “attack” legend, Wraith is a multi-purpose legend with three useful abilities. As of now, she appears to be one of the most popular legends.
Wraith’s passive ability is one of the most useful in the game, as it informs you when enemies have marked your location or are near you. This lets you and your team brace for incoming fire or perhaps even get the upper hand. Her tactical ability can quickly turn a skirmish in your favor. The swift juke lets you take a new position while not taking any damage.
Her ultimate ability is one of the hardest to use effectively. This is because you have to place two portals, which can then be traveled through. Occasionally you can use the Dimensional Rift to confuse enemies by sneaking up behind them out of nowhere, but keep in mind that her ultimate takes the most work to use efficiently.
Pathfinder, the charismatic robot from the Titanfall series, is an odd legend. Its passive ability, which reveals the next ring location by scanning beacons, is decent for teams with excellent communication, though not very useful on its own. The tactical ability, on the other hand, makes Pathfinder one of the best for moving around quickly. With the grappling hook, you can latch onto walls or quickly scale buildings. Kings Canyon already has many ziplines, both horizontal and vertical, but Pathfinder’s ultimate lets you create new ziplines to get you out of tricky situations.
The perfect addition to a team with an assault and a heavy, Pathfinder moves your team around the map quickly. That said, this is the role usually reserved for a healer, which you forfeit when using Pathfinder.
Gibraltar is a well-rounded hero who is built to help you survive. If you’re having trouble staying alive or don’t have the greatest accuracy when shooting down the sights, you should definitely make use of his abilities.
His passive ability opens a shield that blocks the brunt of head on incoming fire. It’s not invulnerable, but it will give you more time to hone in on enemies yourself.
His tactical ability is great for the whole team, as it opens a dome shield that lasts 15 seconds. The dome shield is particularly useful when you hear an incoming airstrike or when you need to revive a teammate. Meanwhile, his mortar strike ultimate is similar to Bangalore’s but more precise.
Lifeline is a traditional healer who will help keep your team alive in variety of ways. Her passive ability automatically creates a shield when reviving teammates while also shortening the time needed to use healing items. When the team is low on health and short on medkits, her DOC Heal Drone can heal everyone’s health back to 100%.
Just know that enemies can also make use of this drone, so you want to be in cover before deploying. Each map has tons of loot, but if you’re not finding the defensive supplies you need, Lifeline’s ultimate sends a drop pod with good armor and medical supplies.
Finding better gear is a lot more powerful than it may seem. Loba passively buffs your whole team by finding epic and legendary loot in any given area. After playing as her, you’ll be surprised how much loot your team leaves behind. Eye for Quality is what sells Loba, though. Burglar’s Best Friend is useful, though it doesn’t help the rest of your team, and Black Market Boutique is powerful, but it runs the same risk as Lifeline’s Care Package.
That knocks Loba down a peg, but she’s still a very powerful Legend. Looting is the name of the game, but a well-placed Jump Drive bracelet can give you an edge in combat, too.
Bangalore might even be more popular than Wraith right now. She’s a more traditional attack character with the most effective ultimate ability of the lot. After it’s fully charged, you toss a canister to the area you want to bomb, and a few seconds later, you can hear the engines overhead. The airstrike covers a sizable area, so if enemies don’t flee when they hear the noise overhead, you’re likely to knock down or eliminate at least one enemy (and sometimes a whole team).
Bangalore’s passive helps both when fleeing or running towards combat. Taking damage increases her sprint speed. And her tactical ability shoots a smoke canister which clouds an area, letting you and your team get the jump on opposing squads or reposition without being seen.
A relatively new addition to the roster, Wattson is all about setting up a good defense. Her passive ability makes quick work of charging your ultimate and tactical abilities, allowing you to focus on strategic use of your abilities rather than just firing. The tactical is great, too, especially if your team is holed up in an area with high-tier loot.
The ultimate is why Wattson earns a tier two slot, though. Your Interception Pylon can destroy incoming ordnance before they can wipe your team. In particular, it’s a solid counter to Gibraltar’s ultimate, protecting your team against the mortar strike. You can have up to three Pylons present, too, all of which help charge your Tactical.
The newest addition to the Apex Legends roster, Rampart offers a nice balance of offensive and defensive abilities. As season 6 continues, she’ll likely move up the list of Legends. Amped Cover is a house of an ability, providing protection in a similar way to Gibraltar’s Dome of Protection while giving your team an offensive edge. It doesn’t provide coverage around an entire area like Dome of Protection, but still, Amped Cover is extremely useful for securing and protecting a position.
Unfortunately, Rampart’s passive isn’t as impressive. Modded Loader is useful if you have a decent LMG, but as any enfranchised Apex Legends player knows, you don’t usually have a choice in the early game. Emplaced Minigun is perfect if you have a position secured, but be aware that anyone can use it, including players not on your team. It’s best to deploy it only if you’re going to stick around for a while.
Caustic has three abilities that largely feel similar. His passive and tactical abilities work together in tandem. The Nox Gas Trap lets you set up to six gas canisters on the ground. They can either be activated by shooting them or when an enemy walks over them. Once this happens, enemies who step into the gas will be revealed with Caustic’s passive ability. The gas also slowly damages those who get caught in the fumes. His ultimate is the gas trap in grenade form, and covers a much larger area.
The first post-launch Legend, Octane is locked behind a pay (or experience point) wall. His abilities are focused on perpetual motion. His passive regenerates health automatically whenever he’s not taking damage. This makes him a great legend for surveying areas. His tactical is by far his best ability, though. Stim lets you get the upper hand by moving significantly faster (30%) than anyone else around you for six seconds. This is incredibly useful and worth the cost of 10% health (he heals himself over time, after all). Stim lets you catch other players off guard and makes Octane a hard target to hit in motion. He’s great with shotguns and other close-range weapons like SMGs. Stim also helps in situations where you need to revive downed teammates.
Octane’s ultimate holds him back from becoming a tier one legend, simply because Launch Pad isn’t super practical. You can use it to get the jump on other players, but there’s also a chance that those players and others will see you flying through the air and pin your squad down. It’s also more practical to use Stim as an evasive ability than it is to use Launch Pad.
While all of the legends have tactical abilities, Bloodhound is a true tactician. They help you hunt enemies and avoid surprises with a specialized ability set. Bloodhound’s passive shows recent footprints, door openings/closings, and times of death when you stumble across fallen players’ gear.
Bloodhound’s tactical ability can tell you if enemies are in the surrounding area, so you know whether it’s clear to move in quickly or if you have to proceed cautiously. Beast of the Hunt, Bloodhound’s ultimate, unveils cold tracks, highlights nearby enemies, and increases your movement speed. It’s perfect for late-game situations when only a few teams remain. Still, all of these abilities only work well as a part of a well-oiled team.
Mirage is locked behind a paywall (or through a dozen or so hours of grinding). All of his abilities are pretty similar, relying on deceiving the enemy. When Mirage falls to the ground, a decoy comes to life and he is cloaked for five seconds. This gives you time to scramble away and avoid being finished off.
His tactical ability also deploys a decoy, but this time you can use the decoy to get the drop on your enemies. His ultimate is a combination of the two to the extreme. Unleashing Vanishing Act cloaks Mirage and creates multiple decoys. Simply put, if enemies are nearby and you have Vanishing Act available, it can lead to some very easy kills.
Revenant is a new addition to the legends lineup, and in his first showing, he’s not too impressive. His passive is the best ability, allowing you to quickly move between cover to avoid enemy fire. The tactical and ultimate abilities do mostly the same thing, though: Delay the inevitable.
Silence reads as an offensive ability, though in practice, both Silence and Death Totem are defensive tactics. There are some niche cases for these abilities, especially in the close corners of the late game. At all other points, though, they’re largely irrelevant.
Crypto is an interesting legend. He’s a scout, vetting nearby areas before your team moves into them. However, his move set is structured strangely. Everything is based around his tactical ability, which allows you to send a drone to scout from the sky. Without it, you can’t take advantage of the passive or activate your ultimate ability. Furthermore, enemies can destroy the drone, and if they do, you’ll have to wait 40 seconds before deploying another.
Related Posts
Your charging cable might get a workout if you try ‘Charchery’
The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.
Your Fable reboot preview is here, open world Albion looks gloriously chaotic
The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.
Nintendo’s latest product wants to cheer you up with random quips
Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"