Ubisoft showed off three new Assassin’s Creed games — Assassin’s Creed Nexus VR, Assassin’s Creed: Codename Jade, and Assassin’s Creed Mirage — at the June 2023 Ubisoft Forward event.
Assassin’s Creed Nexus VR will release on Meta Quest 2, and players can play as three characters: Ezio, Cassandra, and Connor. Players can block, parry, counterattack, and duel with enemies in VR. There are also a variety of different weapons to choose from, such as hidden blades, swords, tomahawks, bows, crossbows, and throwing knives. The game will also feature comfort settings, like peripheral vision blocking and teleportation to mitigate nausea, vertigo, and fear of heights. It will release sometime during holiday 2023.
Assassin’s Creed Codename Jade is a mobile game set in China in the imperial city of Xianyang. It follows Xia as he protects his home from Xionanu raiders from behind the Great Wall. Players can now pre-register for the game’s closed beta, but a release date was not revealed. Finally, Ubisoft showed off gameplay footage of Assassin’s Creed Mirage. It looks to be a return to the franchise’s roots, just like in older Assassin’s Creed games, with Basim climbing across scaffolding and buildings. Basim is also shown jumping into bushes to soften his landing.
Basim can utilize various tools like blow darts to incapacitate enemies, as well as explosives to distract them. After taking over a scout tower, he can call on his pet bird, Enkidu, to scout out areas and find his target. After a combat encounter, Basim can choose to finish off remaining enemies or escape into the crowd to lose them. Assassin’s Creed Nexus VR was first announced in 2020 alongside a Splinter Cell VR game. Ubisoft is also working on two other games in the franchise, one code-named Red and the other Hexe.
Assassin’s Creed Mirage will release on October 12, 2023, for PC, PlayStation 5, and Xbox Series X/S.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”