Ubisoft just delayed Assassin’s Creed Shadows for a second time. While it was supposed to come out on February 14, the Japan-set action-adventure game will now be released on March 20.
Fully unveiled last May, the last six months of Assassin’s Creed Shadows‘ development have been rocky. After Star Wars Outlaws had a buggy launch and flopped, Ubisoft delayed Shadows from November 2024 to February 2025. At the time, Ubisoft explained that this delay would allow the developers to “polish and refine the experience.” Statements from a strategic update and X post released by Ubisoft today share similar sentiments.
Assassin’s Creed Shadows now releases March 20, 2025. pic.twitter.com/wTPzY0oiHy
— Assassin's Creed (@assassinscreed) January 9, 2025
“As part of the renewed focus on gameplay quality and engaging Day-1 experiences, it has been decided to provide an additional month of development to Assassin’s Creed Shadows. This additional time will allow the team to better incorporate the player feedback gathered over the past three months and help create the best conditions for launch by continuing to engage closely with the increasingly positive Assassin’s Creed community,” Ubisoft explained in the strategic update document.
Later in the document, a comment from CEO Yves Guillemot states that the company made the decision to provide an extra month of development to Shadows “in order to better incorporate the player feedback gathered over the past three months that will enable us to fully deliver on the potential of the game and finish the year on a strong note.”
This delay moves Assassin’s Creed Shadows out of a crowded February where it also would’ve been competing with Sid Meier’s Civilization VII, Avowed, Like a Dragon: Pirate Yakuza in Hawaii, and Monster Hunter Wilds. It is also part of a larger Ubisoft effort to “enhance operational efficiency and maximize value creation” and “pursue various transformational strategic and capitalistic options to extract the best value for stakeholders.” As reporters like Bloomberg’s Jason Schreier have pointed out, accomplishing that would make Ubisoft look much more valuable if the Guillemots plan to sell the company.
Assassin’s Creed Shadows will now be released for PC, PS5, and Xbox Series X/S on March 20.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.