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Assassin’s Creed: Unity reveals new weapons, missions, and team-up opportunities

New missions, weapons, and opportunities for co-op play highlight the latest look at Assassin's Creed: Unity during Ubisoft's E3 Media Briefing event.

Ubisoft devoted a lot of its E3 Media Briefing to Assassin’s Creed: Unity, offering an extended peek at the game via a new trailer and a gameplay sequence that concluded with an epic assassination in the aftermath of the French Revolution.

An eagle flying through the city set the stage for the new Unity trailer, providing a (literal) overview of the post-revolution setting for the latest installment of the franchise and protagonist Arno Dorian’s goal: to clean up the city one day at a time. As revealed in the trailer, he’ll get some assistance from other assassins — including up to four player-controlled characters for certain missions — as well as some new weapons and equipment.

Among the new additions to the assassins’ arsenal are various axes, a French Cutlass, smoke bombs, a multi-barrel pistol, and a new phantom blade weapon.

During a gameplay sequence that debuted during the event, at least one new mission type was revealed: a “murder mystery” that tasked the player with solving a murder he encounters while wandering the city. For each of the missions, a “Max Players” restriction indicates how many player-controlled characters can participate in the task at hand.

While the gameplay sequence didn’t offer much in the way of co-op play, the trailer and demonstration of the game hinted at  a much less scripted experience for players, and a wide range of mission types and random encounters that, as Arno vocalized during the sequence, make it impossible to help everyone who needs his assistance.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.