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Puzzle game ‘Catherine’ gets a remastered version for PS Vita and PlayStation 4

Atlus is developing a remaster of its cult 2011 puzzle platformer entitled Catherine: Hard Body, which is set to bring online mutliplayer and several new endings to the PlayStation 4 and PS Vita.

In 2011, Atlus released Catherine, an unusual puzzle game built around one of the studio’s uniquely twisted narratives. Now, the company has announced plans for a remaster, which is in development for the PlayStation 4 and PS Vita.

Catherine is the tale of Vincent Brooks, a man who finds himself torn between his girlfriend Katherine and the mysterious, alluring Catherine. Gameplay is split between daytime sections where Brooks can interact with other characters and make decisions that will influence the plot, and nighttime sections that shift toward puzzle-platformer mechanics.

The game received its fair share of praise from critics, with a similar sense of style to the Persona series, which is made by the same staff. Catherine: Full Body is set to add new content, as well as some improvements to the original release, according to Polygon.

The remaster is set to feature new difficulty options, per Famitsu. The original version was criticized by some for its steep learning curve, so we will perhaps see an easier mode designed for players who simply want to enjoy the story — new mechanics are set to be integrated into the game’s puzzles for seasoned fans who want an even more challenging experience.

There’s also set to be new endings added to the branching narrative that was included in the initial release. A new character named Rin will add to Brooks’ complicated romantic situation, and her presence will be interwoven with the existing plotlines pertaining to Catherine and Katherine.

One aspect of the game that really took off following its release was its multiplayer component, somewhat to the surprise of its developer. Atlus has since taken note of its popularity, even going as far as sponsoring professional competitions. Competitive play will be well represented in Full Body, with support for online multiplayer being added for the remaster.

Catherine: Full Body is set to be released for the PlayStation 4 and PS Vita, but no release date has been made public at this time. Atlus is set to reveal more details about the project as part of a live-stream set for 5:30 a.m. ET on Saturday, December 23.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.