One of the most satisfying things about deep CRPGs like Baldur’s Gate 3 is creating your character. You can tweak their features, choose their race and class, and develop them to be just how you like. Each level obviously increases your total power and abilities, but also unlocks new skills and options to pick from. Even if you decide not to multi-class and focus just on your main build, you won’t be able to create an all-powerful character. There’s a limit before you won’t be able to gain any more levels, so knowing just how much room you have left could impact your decisions on what to invest in. If you’re curious just how many levels you have left to gain in Baldur’s Gate 3, here’s the final level cap for your character.
While developer Larian originally planned for the level cap in the full release to be 10, just before launch it announced that the cap had been moved up to 12. Early access players were only able to reach level 5, meaning even those who played the game before launch still have more than double the amount of levels to gain on their new characters. The message that came with the announcement stated: “While we originally planned for Level 10 to be the highest character level in the game, too many rad high-level spells would have been left just out of reach had we done so. Instead, Baldur’s Gate 3 players will be able to reach Level 12, unlocking Planar Allies, Otto’s Irresistible Dance, and Chain Lightning.”
It is possible that the level cap could be increased again in the future should the game receive any DLC or expansions, as the version of Dungeons and Dragons the game is based on allows for characters to reach a maximum of level 20, but for now, there are no confirmed plans for extra content. The team is still working on getting the game functional on Xbox consoles as well, which likely won’t happen this year.
Related Posts
Lenovo’s $99 280Hz gaming monitor is built for the ramen-budget crowd
Lenovo is also offering the 27-inch Legion 27-1r with the same core specifications for 789 yuan, or roughly $116. For the ramen-budget crowd chasing competitive frame rates, both look like seriously tempting deals. (via NotebookCheck)
I played Halo: Campaign Evolved, and its cinematics show what a Halo series could’ve been
I played the original Halo: Combat Evolved in the early 2000s, and in my head, this was exactly how it looked and felt. The first Halo title introduced intergalactic war to me long before Star Wars, and the cinematic tastefully adds enough minor touches that enhance Bungie's original work from decades ago.
Xbox is fixing one of the PC app’s biggest annoyances with download speed
How the Smart Download Client works