The Halo series is not only one of the most important shooter franchises of all time, but it’s also the only one that managed to save an entire platform. The original Xbox launched with lackluster exclusives, like Blinx: The Time Sweeper and Fuzion Frenzy, that wouldn’t have given players much of a reason to pick the console up — if it weren’t for Halo: Combat Evolved. The original game spawned countless books, toys, television series, and, of course, sequels.
Nowadays, most of the Halo games — not counting the spinoffs — can be found in an optimized form on the Master Chief Collection. For this list, however, we’re judging them as they were when they first launched, and we’re not counting re-releases like Halo: CE Anniversary or Halo 2 Anniversary as distinct entries.
With 13 different games split across multiple genres, there’s a whole world of games to (re-)experience now that Halo Infinite has launched. Here are all the Halo games ranked from best to worst to help you decide which games to play and which to avoid like a plague of Flood.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.