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The best Halo Infinite Forge maps

Forge has arrived on Halo Infinite, and creators have been busy making some of the most ambitious maps yet. Here are our favorites — try them out now!

Forge has finally come to Halo Infinite, allowing players to craft their own PvP maps and share them with others. But this time around, your new capabilities – particularly the grappling hook – mean that Forge maps can be much more creative (and challenging). Of course, others love Forge because they can find their favorite maps from Halos past, now recreated to enjoy again.

Don’t worry – we’ve picked both new and old fan favorites for our list, along with where you can download these Forge maps. Take a look and try them out for your holiday gaming sessions! When you download, note which modes the maps are designed to support, because your PvP options may be limited in some cases.

It’s easy to start with the gorgeous Eternity map, which has been featured as an example of just what you can do in Forge mode with just a little patience. It’s a tight map around a marble tower designed for snappy PvP and some interesting possibilities with the grappling hook. There’s a good reason it has been so highly rated.

Who doesn’t appreciate a good Lockout map? It’s no surprise this Halo 2 map has been remade over and over again in Forge, and now it looks better than ever. It’s also a very versatile map, suitable for a variety of classic Halo modes with plenty to love for even new players. The verticality of Lockout also opens up new possibilities with the grappling hook.

You may recognize this map as Precinct from Halo 5, now remastered and improved for Halo Infinite. It’s an interesting asymmetrical map designed to look like a dangerous dystopian city, a cyberpunk-like maze that can be easy to get lost in for newcomers … and treacherous for competitive players. That makes it particularly fun for Halo veterans looking for something fun.

This is a remake of the Haven map from Halo 4. It’s a particularly beautiful recreation with a lot of possibilities for Slayer, CTF, and Oddball. The spacious areas and interesting angles continue to make this a favorite map for all kinds of PvP experimentation, with enough space to support lots of fun gameplay.

This FFA map was designed to mimic Rapture from Bioshock (another thing we’ve seen in Forge’s past), and it does an eerily good job. If you miss fighting in those claustrophobic, retro underwater ruins, you can play here to relive those days and have some crazy fun with friends.

This 4v4 Strongholds map was partially inspired by City 17 in Half-Life 2 and provides an engaging city space to play around in. The map includes vehicles and has a number of tighter paths where they can’t travel, allowing for plenty of inventive options for ambushes, escapes, and bold attacks. Expect the unexpected with this map!

The Rocket League inspiration is easy to spot with this unique map. It’s designed to allow players to play their own version of soccer with repulsors, and it’s an amazing map for taking time off more competitive modes and just having some unique fun, courtesy of Halo Infinite’s physics.

This map is designed for pros to show their skills and have a blast at the same time. It features several unique rules, including high health, infinite grapple shots, and high-knockback grenades. The result is a match where you are constantly getting blown off the perilous structure and grappling back on while trying to take your opponent down. It’s an excellent utilization of Forge tools for those who have been practicing their Infinite skills.

Those looking for a wide-open, landscape-oriented map with plenty of room for vehicles to have fun should check out Glacial. It looks cool, it’s reminiscent of those big Halo 1 maps, and it’s great for BTB games of all kinds. The more you explore, the more you’ll find cool little hiding spots, shortcuts, rooms with weapons, and more!

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.