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The best Mac games in 2026

The best Mac games in 2026 range from massive Apple silicon releases like Cyberpunk 2077 and Baldur’s Gate 3 to indies that still run beautifully on older Macs.

If you want the best Mac games in 2026, start with Cyberpunk 2077, Baldur’s Gate 3, Hades II, Balatro, Assassin’s Creed Shadows, and Civilization VII. Macs still don’t have the enormous game library available on Windows, but Mac gaming has become much easier to take seriously now that major releases sit alongside the indies, RPGs, and strategy games that have traditionally been much easier to find on macOS.

Your hardware matters more than it used to. Many recent releases require Apple silicon, while plenty of older favorites continue to work on Intel Macs. Check the requirements before buying, especially if you’re using an older MacBook or a base model with limited memory.

Mac gaming’s current ambitions are probably easiest to understand by looking at Cyberpunk 2077. CD Projekt Red brought Cyberpunk 2077: Ultimate Edition to Mac in July 2025, complete with the Phantom Liberty expansion and support for Mac-specific graphics features such as MetalFX.

Night City remains the real attraction. V’s story gives you plenty of room to build around direct combat, hacking, or stealth without forcing every encounter into the same solution, while Phantom Liberty adds one of the strongest storylines in the entire package.

There’s a meaningful hardware floor, though. The Mac version requires Apple silicon, macOS 15.5 or later, and at least 16GB of unified memory. If your Mac clears that bar, this is one of the clearest examples of what native Mac gaming can now look like.

Few RPGs give you as much freedom to create your own disaster as Baldur’s Gate 3. Larian’s enormous Dungeons & Dragons adventure constantly gives you situations where combat is only one possible answer, and decisions you barely thought about can return hours later with consequences attached.

That flexibility extends to the turn-based battles. Positioning and experimentation matter more than quick reflexes, which also makes the game an unusually comfortable fit for laptop play. Cooperative multiplayer gives it another life entirely if you can find friends willing to commit to a campaign.

Current Mac requirements start with an M1 and macOS 14.7.1, although Larian recommends stronger Apple silicon and 16GB of memory for higher settings. You’ll also need 150GB of storage.

The original Hades was already one of the easiest Mac games to recommend, and its sequel earns the replacement rather than simply offering more of the same. This time, Melinoë takes the lead in a run-based battle against Chronos, with witchcraft giving the combat its own rhythm.

Supergiant remains exceptionally good at making failure feel productive. Returning from a bad run advances conversations and opens new possibilities, so repetition rarely feels like you’ve simply reset the clock.

You’ll need an M1 or newer, 8GB of memory, and macOS 12 or later according to the current Steam requirements. Intel Macs aren’t supported.

Balatro starts with poker hands and then happily breaks poker until you’re assembling absurd scoring engines out of cards and modifiers that barely resemble the game you started with. A run can disappear in minutes or take over an evening because one promising combination keeps getting better.

Its tiny hardware demands are part of the appeal here. Steam lists support for both Intel and Apple silicon Macs, and the game needs very little memory or storage. You don’t need an expensive new Mac to understand why Balatro became such an easy recommendation.

Assassin’s Creed Shadows takes Ubisoft’s open-world series to feudal Japan and splits the experience between two protagonists who approach its castles very differently. Naoe favors stealth and movement, while Yasuke gives you the option to stop being subtle altogether.

That distinction gives the campaign more variety than a simple character swap. The familiar open-world structure is still here, but switching protagonists can substantially change how you approach the same kind of objective.

This is firmly on the modern side of Mac gaming. The Mac App Store version requires Apple silicon and macOS 15 or later, and weaker M-series machines shouldn’t be assumed to perform like higher-end models.

The dangerous thing about Civilization has always been how easily one more turn becomes an hour you didn’t mean to spend staring at a map. Civilization VII keeps that problem intact while dividing campaigns into distinct Ages and letting your civilization change as history moves forward.

It’s a more substantial departure from the established formula than Civilization VI, and longtime players won’t necessarily prefer every change. Digital Trends has also looked at how Civilization VII translates to Apple hardware, including its Mac availability through Apple Arcade.

The Mac release requires Apple silicon, with an M1 listed as the minimum and an M2 Pro recommended.

The Oldest House is the kind of government office where the architecture changes underneath you and the furniture frequently becomes ammunition.

Control Ultimate Edition casts you as Jesse Faden, the new director of the Federal Bureau of Control, shortly after an otherworldly force takes over its headquarters. Gunplay works alongside telekinetic abilities, and the best fights quickly turn the surrounding office into debris.

The Ultimate Edition includes the expansions, while the Mac release supports M1 Macs or newer running macOS 14 or later.

Resident Evil Village sends Ethan Winters into another nightmare after Resident Evil 7, this time centered on an isolated European village whose residents are even less welcoming than the Bakers were.

Village pushes harder toward action than its predecessor, but it doesn’t abandon the tension that makes modern Resident Evil work. Exploring unfamiliar spaces while watching your ammunition disappear remains uncomfortable even when the game gives you increasingly effective ways to fight back.

Capcom’s Mac version requires Apple silicon and macOS 12 or later.

The No Man’s Sky available today is far removed from the sparse game that launched in 2016. Years of updates have turned its procedurally generated universe into something you can approach as an explorer, builder, trader, or simply someone who keeps getting distracted by the next planet.

That freedom is still its biggest strength. You can follow the main path for a while, discover somewhere interesting, and suddenly realize the objective you meant to complete is several star systems behind you.

Unlike several newer AAA releases here, its published Mac requirements still include supported Intel hardware. Cross-save also makes the Mac version useful if you play on more than one platform.

Calling Death Stranding a game about delivering packages isn’t wrong. It just leaves out why carrying those packages can become unexpectedly absorbing.

As Sam Porter Bridges, you cross a fractured version of America and gradually reconnect isolated communities. Terrain becomes something you learn rather than simply travel across, and the routes that once felt impossible slowly become manageable as you understand the world and build infrastructure through it.

Kojima Productions’ game won’t work for everyone, especially if you want constant action, but very little else plays quite like it. The Director’s Cut runs natively on M1 Macs or newer with macOS 13.3 or later.

There are much bigger games here, but few are easier to recommend than Stardew Valley. You inherit an old farm and slowly build a routine around whatever holds your attention, whether that’s improving the land, getting to know the town, or disappearing into the mines for much longer than planned.

Its modest Mac requirements are another advantage. Older Intel Macs remain supported, making it especially useful if your computer can’t run the recent Apple-silicon-only releases near the top of this guide.

Most RPGs eventually ask you to fight something. Disco Elysium is perfectly happy letting you argue with your own brain instead.

You wake up as a detective who has done an impressive job of ruining his life, then try to solve a murder while reconstructing what happened to you along the way. Your skills interrupt conversations with competing interpretations of the world, including advice that can range from perceptive to catastrophically unhelpful.

The result is a strange, funny, bleak RPG that’s much more interested in who you become than how efficiently you clear a combat encounter. Its Mac requirements also remain friendly to older Intel hardware.

Crusader Kings III is technically a strategy game about medieval dynasties. In practice, the most memorable problems tend to involve your own relatives.

You can spend decades building a powerful realm only for succession, an inconvenient marriage, or one catastrophically unqualified heir to unravel the plan. That’s what keeps Paradox’s grand strategy game from feeling like a spreadsheet with armies attached. Its systems generate personal stories almost as often as geopolitical ones.

Current Steam requirements cover qualifying Intel Macs as well as Apple silicon, with macOS 15 or newer now listed as the minimum operating system.

If you want something free to start with, The Sims 4 remains one of the simplest Mac recommendations. The base game costs nothing, so you can build houses and interfere in simulated lives for quite a while before deciding whether you need anything else.

The expansion catalog is where the price can climb quickly. Starting with the free base game and adding only the packs that suit how you actually play is much easier to justify than treating the whole library as something you need.

EA continues to offer a dedicated Mac version through the EA app, with Intel hardware covered by its published requirements.

MMOs ask for a lot of time, and Final Fantasy XIV has no shortage of ways to take it. What makes it easier to recommend is that the story can carry you through long stretches before you need to care deeply about endgame systems or group optimization.

The free trial gives newcomers plenty of room to find out whether that journey works for them before committing to a subscription. You can treat much of the early experience like a sprawling RPG, then move further into the social and cooperative side when you’re ready.

Square Enix currently supports M1 Macs and newer, with 8GB of memory listed as the minimum and stronger hardware recommended for higher settings. The Mac client also uses Rosetta on Apple silicon.

Play on Mac: Official Mac client

Pinocchio probably wasn’t the first character anyone expected to anchor a brutal Soulslike, but Lies of P somehow makes the idea work.

Its version of Krat is a gloomy Belle Époque city overrun by murderous puppets, with combat built around learning attack patterns and knowing when to defend rather than trying to overwhelm everything in front of you. The Bloodborne influence is obvious, but weapon customization and its mechanical arm keep it from feeling like a straight imitation.

The Mac version requires Apple silicon and macOS Ventura 13 or newer.

Time hasn’t made XCOM 2 any kinder. You’ll still carefully set up a turn, watch an apparently comfortable shot miss, and then spend the next few minutes discovering how expensive that mistake was.

That tension is why the turn-based strategy game continues to hold up. Missions reward patience and positioning, while the larger campaign makes every wounded soldier or lost piece of equipment feel like something you’ll have to account for later.

This is an older Mac port whose published requirements come from the Intel era. Owners of Apple silicon Macs should check current compatibility before buying instead of assuming it has the same native support as newer releases.

If you want a competitive Mac game without an upfront price, Dota 2 remains difficult to beat. Two teams of five try to destroy the opposing Ancient, but the simplicity of that objective hides an enormous amount of knowledge underneath it.

Learning what your own hero can do is only the beginning. The real difficulty comes from understanding what everyone else is capable of and recognizing how a match is changing before the other team takes advantage.

The game continues to list macOS support on Steam. Valve ended Steam Client support for macOS 11 in October 2025, however, so older systems may need an OS update even if the game itself appears compatible.

There isn’t one useful minimum specification for Mac gaming anymore. Something lightweight such as Balatro or Stardew Valley can run on hardware that won’t meet the requirements for Cyberpunk 2077 or Assassin’s Creed Shadows.

The clearest dividing line is now Intel versus Apple silicon. Many recent AAA games require an M-series processor, while older games and less demanding indies are much more likely to retain Intel support.

Memory can be just as important. Some newer games expect 16GB or more for a comfortable experience, and Cyberpunk 2077 requires 16GB outright. Treat the requirements on each store page as the final word rather than assuming that any Mac with an M-series chip can run every modern release equally well.

They’re considerably more capable than they were a few years ago, especially if you own a recent Apple silicon Mac. Native versions of major games are much easier to find alongside the indie, strategy, and RPG releases that have long been Mac gaming’s stronger areas.

Windows remains the better choice if gaming is your main reason for buying a computer. Its library is dramatically larger, particularly for competitive games and new AAA releases. If you already own a Mac, though, the selection is no longer nearly as barren as its reputation suggests.

You can, but the individual game needs macOS support. Buying a game through Steam doesn’t automatically make it compatible with your Mac, so check the platform listing and system requirements first.

Steam itself also requires a reasonably current version of macOS. Valve ended support for macOS 11 Big Sur on October 15, 2025.

Plenty of older releases and lighter games continue to work on Intel Macs, but the direction of new Mac gaming is clearly toward Apple silicon.

An Intel Mac can therefore have a substantial existing library, but anyone buying specifically for newer Mac releases should expect Apple silicon to be the baseline.

Some Windows-only games can work through compatibility layers, virtualization tools, and cloud gaming services, but support varies and online anti-cheat systems can create additional problems.

A native macOS release is usually the simpler and more reliable option whenever one exists.

Paulo Vargas is an English major turned reporter turned technical writer, with a career that has always circled back to technology. He got his start covering consumer tech as a journalist, writing about gadgets, apps, and the rise of Android when flashing custom ROMs was still a badge of honor. Over the years, his work has ranged from gadget reviews and magazine features to film criticism, small-press zines, and in-depth documentation for global software companies.

Today, Paulo focuses on making complex tools easier to use, whether that means turning technical features into clear guides or cutting through marketing fluff to show readers what really matters. Outside of writing, he spends his time playing modern pixel RPGs, but steers clear of first-person shooters since they make him nauseous. Besides, he’s always been more at home with words than crosshairs.

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After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

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It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

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