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Bethesda is taking Fallout and Doom into VR — both are set for 2017 release

Virtual reality will be big for Bethesda this year with two new VR titles, Fallout VR and DOOM VFR, coming in 2017. Both trailers provided a brief glimpse into gameplay, though Bethesda didn't follow-up with details.

Virtual reality will be big for Bethesda this year, with two new VR titles, Fallout VR and Doom VFR, coming in 2017. The announcement comes the way of two new trailers released during Bethesda’s E3 2017 Press Conference.

First revealed last year, Bethesda has renamed the Doom virtual reality experience Doom VFR. This take on Id Software’s hellish shooter features a series of activities set within the Doom universe. The trailer showed off puzzle-solving with robotic arms, exploring a space station, examining character models, and blasting through waves of demons.

Unlike the fast and fluid movement of the main game, Doom VFR will feature node-based movement. Playstation VR and HTC Vive owners can see the hellish demons up close and personal when it releases later this year.

Also revealed was Fallout 4 VR. While Doom VFR is a standalone experience, Fallout 4‘s virtual reality experience is a full version of Bethesda’s open-world game. The trailer showcases players moving freely across the wasteland as they decorate settlements and fight against the dangers that inhabit it. The game won’t be using a teleportation system, and will instead let players walk or run across the landscape just as they would in the regular game.

Now everything is the same as in Fallout 4, however. Players will enjoy new combat, crafting, and building systems that have been reworked for the HTC Vive. Each and every location, character, and quest is fully playable in VR. Fallout 4 VR comes to PC this October.

While Bethesda did show off trailers for each game, the company didn’t go on-stage to provide additional details, such as the length of any new content, the price, or a full roster of compatible VR platforms. That information, it seems, will come out sometime after E3.

For more coverage on the latest news throughout E3 2017, check back here throughout the week.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.