At its E3 2018 Showcase, Bethesda finally announced The Elder Scrolls 6, but the announcement didn’t come with any gameplay details, teaser videos, or even a full title. We still don’t know where we’ll be headed for the sequel, but Bethesda has locked down the location.
Speaking to Eurogamer at the Spanish Gamelab conference, Bethesda Game Studios director Todd Howard revealed that his team had decided on the region we’ll be exploring in The Elder Scrolls VI, and that it was the first thing the studio decided on when planning the game.
Howard added that the teaser we saw — which featured rolling green hills — was not necessarily representative of the region. The Elder Scrolls V: Skyrim‘s titular setting was inspired by Scandinavia, which dark, snowy regions and large mountains, but we’d be open to something a little calmer or more varied. Some have speculated the game will head to Hammerfell, but this is at least partially because of the location we saw in the teaser. Hammerfell is located to the southwest of Skyrim and is roughly the same size on the full Tamriel map, though the (presumably) increased power of next-generation consoles makes it likely that the game will be far larger than The Elder Scrolls V was.
We’re going to have to wait several years before we found out, however, as The Elder Scrolls 6 isn’t Bethesda Game Studios’ current project. The developer is working on Fallout 76 as well as Starfield, a new franchise that was announced with a very short teaser of a satellite at the E3 Showcase.
If you can’t wait to get your Elder Scrolls fix, you do have another option. The Elder Scrolls Blades is a free-to-play game coming to everything from mobile platforms to VR, and it’s designed to be a full-fledged first-person role-playing game that’s playable both alone and with other players. The different versions will be cross-platform compatible, so iOS and console players will be able to face off against each other, and it’s even playable in portrait mode on phones. You can sign up for early access on both iOS and Android right now.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.