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You, yes you, can contribute content to ‘Beyond Good & Evil 2’

To open its E3 2018 press conference, Ubisoft showed off a new trailer and gameplay footage for Beyond Good & Evil 2, which gave us a glimpse of a familiar face. Additionally, you can contribute art and music to the game.

The more we see of Beyond Good & Evil 2, the more it’s clear that Ubisoft has lofty ambitions for the follow-up to the 2003 cult classic. Along with showing off a new cinematic trailer and pre-alpha gameplay footage, Ubisoft announced an interesting partnership for the game during its E3 2018 press conference.

Ubisoft has partnered with HitRecord, a company founded by actor Joseph Gordon-Levitt to let fans create content that could appear in Beyond Good & Evil 2‘s large open world. Gordon-Levitt explained that HitRecord is a place where people collaborate on projects such as short films, but this will be the first time HitRecord will work on a video game. The Space Monkey program will allow users to see their own artwork, music, and other content inside the world of Beyond Good & Evil 2.

It’s not quite clear how this will work at this time, but more details on the Space Monkey program will be released at a Ubisoft community event this fall. Gordon-Levitt did confirm, however, that users will be paid for their contributions.

If it sounds like Ubisoft is outsourcing development on its open world to fans, that may be partially true, but the latest trailer suggests that Ubisoft has a grand story in mind for the prequel as well. Pey’j, the pig, was once again prominently featured, but the character that stole the show was none other than Jade, the lead protagonist from the original.

However, both the trailer and words said by the developers suggest that Jade will be the villain in the prequel. That’s quite the turn and should make for an interesting storyline. Since we know Jade eventually becomes good, we imagine she won’t be villainous for the whole game.

The game takes place at the end of the 24th century and the developers referred to it as a space opera on stage. That’s a curious description, but the new trailer definitely seems to imply space travel will be a primary feature.

Beyond Good & Evil 2 has had an up-and-down development cycle dating all the way back to 2007. The first attempt at a follow-up began more than a decade ago. Series creator Michael Ancel originally foresaw it as a direct sequel to the original. Those plans were later scrapped, Beyond Good & Evil 2 disappeared until late 2016 when Ancel confirmed the follow-up would be a prequel.

We still have no idea when to expect Beyond Good & Evil 2. Hopefully, we will learn more at the community event this fall.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.