Bloober Team, best known for its psychological horror games, has announced Layers of Fears, which will launch in 2023. The developer revealed the game during Summer Game Fest 2022 with a horrifying new trailer accompanying the announcement.
You can watch the trailer below:
Layers of Fears is the third installment in the series, serving as a follow-up to 2019’s Layers of Fear 2. It will feature the same first-person gameplay from previous installments, with a focus on narrative instead of combat and action. Bloober Team announced it will be created using the Unreal Engine 5. The game will come to PS5, Xbox Series X/S, and PC, leaving the previous generation of systems behind.
Bloober Team has garnered success with its recent horror games including Observer, Blair Witch, and The Medium, and it seems the developer isn’t planning on venturing into new genres anytime soon.
While the news itself about the upcoming Layers of Fear sequel is not surprising, many had hoped for an announcement of the long-rumored Silent Hill 2 remake, which was reportedly in development at Bloober Team. Earlier in 2022, Bloober Team and Konami had entered a “strategic cooperation agreement,” with the goal of producing “games from existing and new IPs.”
In May 2022, multiple sources stated that a Silent Hill 2 remake was, indeedm in development, and would feature “reworked puzzles,” “new endings,” and that it would be a “timed PlayStation console exclusive.” It’s possible this is still the case, but for now, Bloober Team evidently isn’t ready to share anything just yet.
If this supposed Silent Hill 2 remake does come to fruition, it will mark the first entry in the series since 2012’s Silent Hill: Book of Memories, which launched for the PS Vita.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”