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Catly does not use generative AI or contain NFTs, devs say

After stirring up controversy at The Game Awards, Catly's devs now say that its teaser trailer does not use AI and that the project is not a blockchain game.

After stirring up controversy at The Game Awards, Catly developer SuperAuthenti Co. has clarified that its game does not use generative AI or blockchain technology, Digital Trends confirms.

Catly is an upcoming open-world adventure game that got a teaser trailer at this year’s Game Awards. As soon as it aired, social media users began speculating about whether the “photorealistic” trailer used generative AI. When Digital Trends first asked a PR representative for SuperAuthenti if the trailer or project, which is described as being “technologically innovative” and featuring unique cats for every user, uses AI, we were initially told that the studio would not be answering further questions until 2025.

In the wake of speculation, a SuperAuthneti Co. spokesperson has now confirmed that no generative AI was used to “produce the video and the game.” Digital Trends also viewed a progress video showing off how the trailer was made, which did highlight underlying 3D models. This information matches what was told to both IGN and Game Developer earlier today.

The spokesperson also claims that the project is “not a blockchain game” nor does it use NFTs. That became a topic of speculation after users connected SuperAuthenti co-founder Kevin Yeung to TenthPlanet, a web3 studio that was working on a blockchain game called Alien Meow in 2022, which had a similar description to Catly, according to GamesBeat.

Even with that confirmation, there are still several unanswered questions around Catly. Though the studio says that AI was not used in the production of its reveal trailer, its statement does not confirm whether it was used in addition marketing assets. That includes its Steam page, which some have speculated used AI to generate its game description. It’s also unclear what Catly‘s advertised technological innovation is and how it will be able to give each player a unique cat. Then there’s the question of how an open-world MMO will work on an Apple Watch. We’ll have to wait longer for those answers; further details will not be revealed until 2025, the spokesperson says.

The final mystery lies around the newly founded studio itself, whose ownership outside of Yeung is still unknown. Digital Trends asked if TenthPlanet co-founder William Wei Chen is involved with SuperAuthenti, but the studio isn’t revealing details about its staff or connections to previous companies yet.

Catly is scheduled to release in 2025 for PC, Apple Watch, and Nintendo Switch.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.