In late February, Square Enix surprised role-playing fans with the release of Chrono Trigger on PC. The excitement surrounding getting to play one of the best games of all time on a new platform quickly subsided, however, after it was discovered that the game used the much-inferior mobile version’s visual style. The game’s developers have been listening to the feedback, and they plan to update the game with the original version’s visual style very soon.
Planned for release in mid-April, the new Chrono Trigger update will give players the choice between the newer visual style and the original 16-bit style. These visuals were seen on the Super Nintendo, as well as the PlayStation and Nintendo DS.
Though not substantially different than the original pixel art, the mobile and PC versions attempt to smooth out some of the lines on characters and environments, removing the nostalgic charm and much of the game’s visual appeal. The result looks more like someone traced a screenshot from the game rather than the game itself.
Still, Chrono Trigger on mobile and PC doesn’t attempt to erase its history in the way that Final Fantasy VI did. The iOS and Android version of the game completely redesigns the environments and all of the characters, replacing their original sprites with something out of a low-budget Flash cartoon. Luckily, Final Fantasy VI is available on the SNES Classic, so you still have a great way to play the game if you can find one on store shelves.
The “Limited Edition” of Chrono Trigger on PC was scheduled to disappear from Steam on Tuesday, April 3, but it has now been made available until April 30. For $15, it includes a five-song medley soundtrack as well as six wallpapers for your PC.
If you haven’t yet played Chrono Trigger at all, we suggest checking out the Nintendo DS version. It will set you back about Buy Now , but it comes with the original version’s visuals as well as the PlayStation’s animated cutscenes and some additional game content. If you prefer to do your fighting with the touchscreen, that option is available, also, though we still prefer the traditional buttons and directional pad.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.