Article Image

How to connect a PlayStation Portal to your PS5

Connecting your PlayStation Portal to your PS5 only takes a few minutes and shouldn't pose too many challenges. Here's how to get it all up and running.

The PlayStation Portal is a wonderful handheld device, but to get the most out of it, you'll need to set it up to stream from your PlayStation 5. In this guide, we'll tell you what settings you'll need to turn on and share the process for getting everything connected so that you can start streaming games to your PlayStation Portal.

When you're ready to connect your PlayStation Portal to your PS5, follow the steps below.

Step 1: On your PS5, head to Settings > System > Remote Play, then select "Enable Remote Play."

Step 2: Next, go to Settings > System > Power Saving > Features Available in Rest Mode. Here, select "Stay Connected to the Internet" and "Enable Turning on PS5 from Network" to ensure that you can use Remote Play while your PS5 is in Rest Mode.

Step 3: Now, make sure you're signed into your PlayStation Portal using the same PlayStation account as the one on your PS5 and that both devices are on the same Wi-Fi network.

Step 4: While setting your PlayStation Portal, you'll come to a point where the device asks you to select a PS5 to connect to. If you have multiple PS5s in your home, be sure you select the specific console you want to stream from when using Remote Play.

Step 5: From here, make sure your PS5 is on, at which point your PlayStation Portal will detect it and begin the process of connecting when you tell it to.

Each time you turn on your PlayStation Portal going forward, you'll be greeted with a screen asking you to confirm that you want to connect to the PS5 you selected, letting you easily stream games to your heart's content. Enjoy!

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.