Crowdfunding platform Fig has earned United States Securities and Exchange Commission (SEC) qualification for Psychonauts 2, allowing players to financially support the game’s development while eventually earning an investment return on sales.
Fig’s investment-based funding platform is the first of its kind in the world of gaming, and SEC approval opens the door for future investment-driven crowdfunding opportunities.
Fig Publishing launched in 2015 with an advisory board helmed by crowdfunding veterans Tim Schafer, Brian Fargo, and Feargus Urquhart. The platform specifically targets independent games and developers who wish to sidestep traditional publishing options in favor of publicly sourced funding.
Unlike Kickstarter and other crowdfunding platforms, Fig allows backers to claim a percentage of sales revenue from their backed projects in lieu of traditional rewards and incentives. This week’s SEC ruling allows the platform to pursue its previously announced plans to offer Fig Game Shares for its published games, giving investors a cut of the profits in return for their support.
“Enabling fans and communities to directly support and financially benefit from their favorite games is transformative to the publishing of interactive entertainment and beyond,” said Fig founder and CEO Justin Bailey. “Fig is committed to evolving video game publishing and crowdfunding in this direction that benefits fans, communities, and developers, and ultimately to the making of great games.”
The Fig platform launched last year with a high-profile crowdfunding project for Psychonauts 2, a long-awaited sequel to developer Double Fine’s acclaimed 2005 platformer. Psychonauts 2 went on to earn more than $3.8 million in backer pledges, eclipsing its initial funding goal of $3.3 million.
The platform hosted numerous crowdfunding projects in the months afterward, funding the development of upcoming games like Consortium: The Tower, Jay and Silent Bob: Chronic Blunt Punch, and Outer Wilds. In-progress Fig projects seek funding for Popcannibal’s Make Sail and Trackless from 12 East Games.
Fig will reach out to Psychonauts 2 investors with an option to purchase Fig Game Shares in the weeks ahead. User investments can be tracked at Fig’s website and via SEC online services.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.