Developer Arkane Studios and publisher Bethesda announced that Deathloop will be coming to Xbox Series X/S and PC via the Microsoft Store on September 20. The game will also be available on Xbox Game Pass.
Alongside the Xbox release, there is a new Goldenloop update. It includes PvP matchmaking between all platforms across PlayStation, PC, and Xbox. The Xbox and PC versions will also have cross-purchase and cross-save functionality.
"DEATHLOOP" is coming to @Xbox on September 20!
You can pre-install with @XboxGamePass or pre-order the game right now! pic.twitter.com/Sz7RMowRJl
— Bethesda (@bethesda) September 15, 2022
The Goldenloop update brings a new extended ending that players will have to go through the game again to see. There are also a few new gameplay elements. A new ability called Fugue, which fires a projectile to slow and confuse enemies, will also come to the game. HALPS Prototype, an energy rifle, is a new weapon that lets out a continuous laser beam.
The new Paint-Bomber enemies are ones that sprint toward you, strapped with explosives. In addition to that, 19 new trinkets are being added, and they combine two existing ones. For example, the Wrecking Ball trinket combines both the Sprinter trinket that allows you to move faster, and the Unstoppable Force trinket that causes damage to enemies when sprinting into them into one single trinket.
Deathloop first launched for PlayStation 5 and PC on September 14, 2021. Sony had a timed exclusivity deal with Bethesda for the game, despite the fact that Microsoft now owns Bethesda. A similar deal was made with Ghostwire Tokyo, which launched earlier this year, so we can expect it to come to Xbox sometime in March 2023. Deathloop is also coming to PlayStation Plus on September 20 for Extra and Premium tier members.
With Xbox’s paltry lineup of big titles in 2022, Deathloop fills that hole to a degree. Starfield and Redfall were slated to release this year, but were both delayed to next year.
Related Posts
Your charging cable might get a workout if you try ‘Charchery’
The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.
Your Fable reboot preview is here, open world Albion looks gloriously chaotic
The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.
Nintendo’s latest product wants to cheer you up with random quips
Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"