The day has come. The long-awaited Destiny 2 has arrived, but as players around the world are beginning to find out, some game features aren’t available at this time. Most notably: Destiny 2 clan features.
Over on Twitter, Bungie’s support account relayed that clan features would be unavailable for “several days.”
In-game Destiny 2 Clan Features will be unavailable for the first several days after launch. Stay tuned for announcements of availability.
— Bungie Help (@BungieHelp) September 5, 2017
Guardians will be unable to create customized clan emblems, earn specialized rewards, chat with fellow clan members through the companion app, or participate in Guided Games. While the reason for clan features being unavailable at launch has not been provided, it seems to relate to Guided Games, a brand new feature to Destiny 2.
In a weekly update posted to Bungie’s site on September 1, Bungie claimed that Guided Games needed to be rolled out carefully. Guided Games lets members of a clan become Clan Guides who assist solo players dubbed Seekers through tough challenges in Destiny 2. Considering that guiding lower leveled and skilled players through challenging raids became a part of the Destiny community over the years, an organized way to do it is a welcome feature.
“For Guided Games to have a successful launch, we need time for enough players to form into real Clans and be ready to guide other Guardians. If there are too many solo Seekers and not enough Clan Guides, the queues for matching will be quite long,” the post read. “Therefore, we’re going to roll out Guided Games as a limited-access ‘soft beta’, where only a select number of solo players will be able to use Guided Games for the Nightfall on 9/12.”
From that, it seems that Destiny 2‘s clan features will be available before the game’s first raid kicks off September 13. Bungie plans to increase the number of solo players allowed to enter the Guided Game queue throughout September to ensure that Seekers won’t have to wait too long to join a Fireteam.
Like Destiny‘s Groups, up to 100 players will be able to join a Destiny 2 clan.
Meanwhile, Nightfall Strikes is available now for players, and the Destiny 2 Trials will unlock September 15.
As often happens with a big online game launch, Destiny 2‘s first day has seen some early woes. Reports of Guardians unable to connect to servers, or having to wait in a queue for entry, have been reported. Be aware that it may take a bit longer to get into the action on launch day.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.