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Bungie shows off 'Destiny 2' reward banners for high-level Destiny veterans

With the upcoming release of the sequel, fans wonder what connections there will be with the first game. Bungie doesn't want to spoil too much, but Destiny 2 reward banners are just one way to honor veteran players. 

When Bungie first released Destiny, it was not without its faults. Yet, after multiple expansions and updates, the game found its footing and garnered a large following. With the upcoming release of the sequel, fans wondered what sort of connection there will be with the first game. Bungie does not want to spoil too much, but Destiny 2 reward banners are just one of the ways it plans to honor veteran players.

“Some of the ways in which we’ll tip our hat to your legacy in Destiny 2, and some of the ways you’ll be able to show all the young pups that you’d become legend long before they were ever reborn in the Cosmodrome, are best left for you to experience for yourself,” Bungie said on the official website. “Others are little touches that will fall snuggly into the realm of ‘you just had to be there.’ We’re not going to spoil them for you right here and right now.”

In preparation for the launch of Destiny 2, Bungie did want to shed some light on emblematic accomplishments that players can try to earn over summer. These seven emblems can be earned through different gameplay accomplishments completed prior to August 1. In Destiny 2, the top of the character screen will reflect the design of the current emblem.

The Laurel Triumphant emblem is earned by completing a Moment of Triumph during Destiny‘s first year.

By completing 10 Moments of Triumph during the first year, players earn the Laurea Prima II emblem.

For players that stuck around for Destiny‘s second year, they can earn the Slayer of Oryx emblem by defeating The Taken King and completing a Moment of Triumph during the second year.

On top of defeating The Taken King, players can earn the Heard the Call emblem by completing all eight Moments of Triumph within the second year.

During Rise of Iron, players who completed the story and reached Rank 2 in the Age of Triumph record book earn the Young Wolf emblem.

If players were able to reach Rank 7 in the Age of Triumph record book, they can earn the Saladin’s Pride emblem.

Throughout all of Destiny, players who achieve a Grimoire score of over 5,000 earn the Lore Scholar emblem.

For more information on what to expect from Destiny this summer, check out their full rundown. Just remember that players have until August 1 to complete the tasks required to earn one of the above emblems.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.