Last week, Heavy Rain developer Quantic Dream showed off its new PlayStation 4 exclusive Detroit: Become Human as part of Sony’s E3 2017 press conference. However, the fact that no release window was given alongside the trailer prompted some questions about how long we’ll have to wait before the game is finished.
Now, Quantic Dream founder David Cage has offered up some clarification. During an interview that took place at E3, the director confirmed that Detroit: Become Human is shaping up to release before the end of 2018, according to a report from Gamespot.
It’s not altogether too surprising to learn that the game is still a ways off being ready for prime time. Sony seems to favor unveiling its PlayStation exclusives early and building hype over a number of years, as we’ve seen in the case of The Last of Us: Part 2, which notably no-showed this year’s E3.
However, it has to be said that Detroit: Become Human will have been in development for a very long time once it’s finally released. The game was born out of the much-hyped Kara tech demo that Quantic Dream created to show off its mastery of the PlayStation 3 all the way back in 2012.
Still, there’s nothing wrong with a team being given plenty of time to perfect a project that has this kind of scope and vision. One of the biggest downsides to a game being in development for years is that its graphics can be outdated by the time it’s released, and from what we’ve seen of Detroit: Become Human, that doesn’t seem to be a problem at all.
Here’s hoping that the game can adequately tackle some of the heady themes of human nature and prejudice that it’s apparently looking to address. Previous Quantic Dream titles have suffered from occasionally spotty writing, but given that Cage apparently spent two years working on the script this time around, that might not be such an issue.
Acer’s Predator Atlas 8 finally has a US release date and price, several months after the company first showed off the handheld in May. The highlight is the Intel Arc G3 Extreme chip inside, which has been adopted by only a couple of other consoles besides the Atlas 8. This version will go on sale exclusively at Best Buy on November 1 for $1,299.99.
Acer originally said the Atlas 8 would arrive in North America in October, but left pricing open at the time. The launch came amid the ongoing DRAM crunch, which has made memory more expensive across the PC industry and complicated pricing for hardware makers.
Gaming laptops and I have a complicated relationship. One of my first gaming rigs was an Acer Predator that was already outdated when I bought it. I was a broke college kid, and that was the best I could afford. So trying out high-end gaming laptops is always fun. But ASUS' ROG Zephyrus G14 is a lot more than a laptop that can run AAA games. It is portable, so you're not lugging around a 2.5kg machine everywhere you go. It is built well, none of that plastic chassis, and can even function as a normal laptop outside of just gaming.
Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.
Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.