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‘Devil May Cry’ director says new project is ‘going smoothly’ despite missing E3

Devil May Cry 3 and Dragon's Dogma director Hideaki Itsuno tweets a message to fans, confirming that his new game is making good progress, despite being conspicuously absent from E3 2017.

Capcom certainly didn’t come to E3 empty-handed this year — between Monster Hunter World and Marvel vs. Capcom Infinite, the studio was showcasing some of its biggest franchises. However, one previously announced project that many fans were looking forward to seeing more of didn’t make the cut.

We’ve known for some time that Hideaki Itsuno is working on a brand new game, even thought details are very scarce. Itsuno is best known for his work as a director on several installments of the Devil May Cry series, as well as the cult favorite action RPG Dragon’s Dogma.

The developer tweeted about the project in January 2017, noting that little could be said about it at that time, but confirming its existence. While many suspected that we might see a reveal at E3 2017, the event came and went without so much of a mention of the title.

Sorry to not announce anything at E3.
Please wait as my project is progressing smoothly.

E3は発表無しでゴメンなさい。プロジェクトは順調なので発表までお待ち下さい。

— Hideaki Itsuno (@tomqe) June 18, 2017

Over the weekend, Itsuno himself took to Twitter once again to offer an update to his fans. He acknowledged that people might have been disappointed not to see anything at E3, but reiterated that the project is making good progress, according to a report from IGN.

It remains to be seen whether Itsuno is working on a sequel to an existing franchise, or an entirely new IP. We’ve seen what he can do when he takes the reins of a series when he directed the excellent Devil May Cry 3, but the success of Dragon’s Dogma proves that he’s just as capable of carving out something wholly new that resonates with players.

Whatever he’s working on at the moment, it’s sure to be interesting, based on his previous output. It’s perhaps unwise to make any firm predictions since the game just ducked out on E3, but the Tokyo Game Show in September seems like the next possible opportunity for a reveal.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.