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Good news, PC gamers: Dragon Age: The Veilguard won’t have third-party DRM

Dragon Age: The Veilguard won't feature Denuvo or any third-party DRM, which is great news for PC players.

Dragon Age: The Veilguard continues to look like a great PC release. Publisher Electronic Arts confirmed that the upcoming open-world RPG won’t feature Denuvo or any other third-party DRM when it launches on October 31.

EA announced this in a blog post, which also goes over the recommended PC specs and release times. While this means you won’t be able to preload the game (you can still do so on Xbox Series X/S and PlayStation 5), you will get some benefits.

DRM (digital rights management) is a way for PC game publishers to deal with potential piracy. When you launch a game, the software checks to see if you have a registered license and then launches the game. It sounds reasonable, and for the most part, it doesn’t interfere with your playtime.

However, there have been instances in the past where DRM has caused some problems. In 2021, players couldn’t reach multiple offline single-player games due to an issue with Denuvo. The idea is that if a DRM service goes down or can’t connect to the internet, it’ll cause even games that work offline to be unplayable. This leads to concerns players have in the event of a delisting, although that’s not usually the case these days — at least with DRM.

A more common complaint from players is that DRM causes performance issues. Multiple tests have been done throughout the years that show it can lead to frame rate drops and longer loading times. For example, Digital Foundry discovered that a cracked, DRM-free PC version of Resident Evil Village ran better than an official one. Capcom eventually released a patch to address PC performance.

People with concerns about DRM have options. Games on Steam tend to have it, but you can get titles off of GOG and the Humble Store DRM-free. So Dragon Age: The Veilguard not shipping with DRM is a huge win for PC players — not all of them, but a decently-sized chunk of them.

EA and BioWare have made other pro-PC choices for the game’s release. It’s not only already Steam Deck verified but also won’t need to be connected to the EA app, which isn’t natively supported on the Steam Deck. Players also generally don’t like having to use extra accounts and software to get a game up and running through Steam.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.