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If you’ve always wanted to know what it’s like to be an arrogant homicidal asshole, Saint’s Row: The Third is the game for you. Taking some of the most criticized traits of the Grand Theft Auto series and magnifying them 10 fold, the third Saint’s Row game is more violent than almost any game on the show floor and proud of it. During our demo, the guys from developer Volition Inc. joked around incessantly as they impaled women, shot pedestrians out of cannons, and destroyed a city block with a tank just for sport.
The main difference between Saint’s Row and a game like GTA, said Volition, is that they start you off with absolutely everything. You are already famous for being a “saint” (a dick) and you can do anything. People love it when you cause mayhem. Volition is taking the role of Roy Orbison here: anything you want, you got it. Want to drive in any car? You got it. Want to run around naked or dressed like a furry animal? You got it. Want to beat children to death? You got it. Feel like flying a hovering super jet? Go for it. While the game has some missions, at its heart, it wants to be an outlet for your entertainment, no matter how violent or perverse.
Though the game could only be seen in a private theater via appointment, Saint’s Row signs and promotions littered the hallways, walls, and even the parking lots of E3. You couldn’t escape the game. These pictures should give you a better idea.
We were also shown a few minigames and scenarios. One had you taking control of a tank to see how much damage to people, cars, and buildings you could cause in a time limit. Your damage was calculated in dollars, the greater the damages, the better you’ve done. There are also costume shops and body manipulation. Yes, this game lets you choose how you wish to look and what you want to wear, even if its a purple space suit. Finally, we engaged in a story scenario where a group of wannabe Saints are attempting to rob a bank vault. This starts out with gun shots and gore, but ends in all out mayhem as you fire on SWAT teams from atop a bank vault that your helicopter just ripped out of the building.
If all of this is your thing, you’ll be pleased to know that the game looks great, implementing the Havok physics engine and a graphics engine capable of displaying a city and citizens that are more detailed than most open world, sandbox games. The real question is, how in the world will this game get anything but an Adults Only rating from the ESRB, the game industry’s equivalent of NC-17/X.
Saint’s Row: The Third appears on course to shoot up the PlayStation 3 and Xbox 360 Nov. 15, 2011.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”