For the third year in a row, E3 2022 will not happen as an in-person event. The Entertainment Software Association, which organizes the expo, has confirmed that the physical show has been cancelled due to the ongoing COVID-19 pandemic and the virus’ new Omicron variant. In fact, the ESA didn’t technically confirm that the show will happen in 2022 at all.
The news was broken by VentureBeat, which released a statement from the ESA regarding the yearly video game press conference. “Due to the ongoing health risks surrounding COVID-19 and its potential impact on the safety of exhibitors and attendees, E3 will not be held in person in 2022,” the ESA tells VentureBeat, “We are nonetheless excited about the future of E3 and look forward to announcing more details soon.”
The news comes amid the annual Consumer Electronics Show, or CES, that went forward with an in-person event despite the risk of further spread of the virus.
The silver lining of this announcement is that this time it comes much earlier than the E3 event itself. Many regarded last year’s last-second commitment to an online-only E3 as a decision that resulted in a mixed bag-experience. Nixing the physical show early leaves a lot of room for planning to deliver the best event possible, despite the lack of an in-person affair.
Amid all the E3 online news, Geoff Keighley announced the return of his very similar summer gaming event, Summer Game Fest. The choice of this announcement’s timing isn’t lost on anyone based on its responses.
https://twitter.com/Nibellion/status/1479194253368737797
E3 is expected to make its return as an online show for second year in a row this June, though official dates have yet to be announced.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.