Article Image

The Xstation console mod merges PlayStation 4 and Xbox One hardware

Noted console modder Ed Zarick returns with a new project that attempts to merge the Xbox One with the PlayStation 4, a truly impressive feat of technical skill that he dubbed the Xstation.

For more than a decade, the biggest rivalry in console gaming has pitted Microsoft’s Xbox brand against Sony’s PlayStation empire. Both the PlayStation 4 and Xbox One boast their own exclusive games and features, but most gamers tend to choose one system or the other — however, one modder is offering up the best of both worlds with the Xstation.

Ed Zarick has long since been one of the more prominent console modders around, with one of his more recent projects being a portable version of the PlayStation 4 Pro. His latest creation offers all the functionality of an Xbox One and a PS4 in one convenient package.

The Xstation is smaller than you might expect, thanks to an efficient configuration under the hood. The placement of the consoles’ motherboards and heat sinks was designed to make the best possible use of space, allowing Zarick to integrate the external power supply into the case itself.

This technical wizardry extends to a few aesthetic flourishes designed to add a bit of flair to the custom hardware. For instance, an Arduino microcontroller commands two LEDs situated on the front of the console, displaying a green glow while in Xbox One mode and a blue hue while the PlayStation 4 is active.

A button on the side of the Xstation allows users to instantly switch from one console to another, according to Hackster. It’s not possible to run both the Xbox One and PlayStation 4 at once — not that this would every really be necessary — in an attempt to avoid the risk of overheating.

While Zarick sells the portable versions of the Xbox One and PlayStation 4 he creates, he stated this project was borne out of curiosity and will not be mass produced. His blog post detailing the build reveals that it took him two weeks to design and construct the Xstation in his workshop.

This is not the first time that the modder has attempted to combine the PS4 with an Xbox One. In January 2015, he managed to house both within a laptop form factor, but that was before the slim versions of both consoles were available, and as such the Xstation is much smaller and much sleeker.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.