We’re 10 days out from Elden Ring launching, and developer From Software has finally shared the game’s system requirements. Anyone who wants to play the game on PC instead of consoles will have to have a somewhat decent rig, although that may change in the future.
Elden Ring‘s PC specs aren’t too far from the norm of modern AAA releases. In fact, compared to some other recent games it’s not all that demanding. Halo Infinite, for instance, recommends that players have a Radeon RX 5700 XT or Nvidia RTX 2070 to run the game above minimum settings.
Where Elden Ring‘s specs surprise is in its minimum memory requirement. Players are recommended to have 16GB of RAM, which is fairly standard. However, 12GB to run the game at its minimum settings is somewhat surprising, though shouldn’t be a problem for Steam users based on the latest Steam hardware survey. According to Steam, just under half of its users have 16GB of RAM.
While Elden Ring‘s PC specs aren’t too demanding, that could change in the future. From Software is leaving room for the game’s requirements to change, saying that the “Current specs are valid for launch day and may be updated in the future.” It’s not clear what could cause the game’s specs to change, although the most likely case is that it’ll simply take up more space due to patches and updates.
Related Posts
Your charging cable might get a workout if you try ‘Charchery’
The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.
Your Fable reboot preview is here, open world Albion looks gloriously chaotic
The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.
Nintendo’s latest product wants to cheer you up with random quips
Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"