Between the Switch 2, the Steam Deck, and even the PlayStation Portal, handheld gaming is bigger than ever. Despite having some amazing games on the Xbox Series X and S, console sales this generation have been lackluster at best. Xbox has made a lot of gambles to try to stay competitive, such as Game Pass and making the biggest acquisition in gaming history with Activision Blizzard, but the question still remains how it will manage to regain its foothold in the industry after falling so far behind. One idea that has been teased many times concerns a dedicated Xbox handheld device that has many fans intrigued. After tons of rumors and speculation, Xbox finally revealed a dedicated Xbox handheld made in partnership with ROG.
There are a few important pieces of information we’re still waiting for, but I have rounded up everything we know so far.
Both versions of the ROG Xbox Ally will hit store shelves on October 16, 2025.
The ROG Xbox Ally is based on the ROG Ally, but is an upgrade over the last version. Just like there is the Xbox Series X and S, there are also two versions to pick from: the ROG Xbox Ally X and ROG Xbox Ally. The X will be the slightly more powerful version, but here’s a full breakdown of how the two compare, taken directly from the official Xbox website.
As impressive as those specs are for PC enthusiasts, they don’t mean a lot to console gamers. If you want more direct comparisons, I have compared the ROG Xbox Ally X vs. Steam Deck and the ROG Xbox Ally X vs. Switch 2 so you can get a better idea of how this system stacks up to something you are more familiar with.
We all expected the price to be announced with the release date during Gamescom 2025, but that wasn’t the case. For now, neither Xbox nor Asus has given any clue as to what the price will be, leading me to believe it is likely to be higher than we hope.
The last major price leak was that the ROG Xbox Ally and X would cost around $700 and $1,000, respectively. Again, this was a rumor and was stated months ago. Even if it were true at the time, things almost certainly have changed in light of things like component costs and tariffs.
While Xbox opted to partner with Asus to make the ROG Xbox Ally instead of building its own from the ground up, this handheld will still have all the features you would expect and more.
Unlike the previous ROG Ally handhelds that launched directly into a Windows 11 UI, the ROG Xbox Ally will take you straight to the Xbox GameBar, where you can instantly access games from Game Pass, Battle.net, Steam, and more without having to mess around with a virtual desktop. This will make it far more approachable to the average player who wants as few barriers between starting up a handheld and playing their games. If you are a power user who wants to tinker with settings and perhaps do things with the handheld it wasn’t technically designed to do, that is still an option.
Beyond all your PC storefronts being available, Xbox Cloud gaming will also be available if you want to stream games rather than download them.
The biggest selling point for the ROG Xbox Ally is how it will unify all your PC storefronts into one convenient system. It is confirmed that you will be able to launch games straight from your Steam, Epic, Battle.net, and Xbox libraries from the new UI without having to jump through any hoops like you would on the Steam Deck.
Not all games will be tuned to be played on the handheld, and the most demanding games won’t be able to keep up with your PC or home console, but this will be the most powerful handheld yet and should hold up quite well.
In short, if you’ve got a library of PC games already, or access to Game Pass, then you can take all those games with you onto the ROG Xbox Ally.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.