Beverages marketed at gamers, like Mountain Dew Game Fuel or Nintendo’s Power Up, have traditionally fallen under the aegis of “energy drinks,” meant to keep you firing on all cylinders through late-night raids and team death matches. Bethesda has taken a decidedly different approach by teaming up with the Carlsberg brewery to produce a limited run of Fallout Beer, inspired by the popular post-apocalyptic RPG series, whose latest entry, Fallout 4, is coming out in November.
Unfortunately for American fans however, the beer is only available in the UK. Cases of twelve bottles are available for pre-order on Amazon for £30 and will ship on November 5, 2016, five days before Fallout 4 premieres. The listing describes the brew as “A light coloured pilsner lager, with a refreshing zesty hoppy taste and a floral aroma,” that has been “brewed using a unique blend of malted barleys combined with selected hops.”
The branding is reminiscent of products from the Fallout series’ fictional and ubiquitous Vault-Tec Corporation, which built the fallout shelters from which players inevitably emerge at the beginning of any given game in the franchise. Be sure to hold onto those bottle caps once you’ve finished them.
To our knowledge this is the first official alcoholic beverage marketing tie-in with a video game. It’s a testament to the extent to which games are being gradually accepted by society at large as an adult entertainment alongside films and music, which have collaborated with the liquor industry for decades.
While we won’t be getting Fallout Beer here in the United States, maybe we’ll get lucky and someone will partner with Bethesda to make Nuka-Cola, which is already a trope of the game and would fit much more readily into the existing game-branded drink market.
Fallout 4 launches on November 10 for PlayStation 4, Xbox One, and PC.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.