War never changes. The retrofuturistic apocalypse world of Fallout has graced fans with pretty regular releases since 1997, letting us explore the North American wasteland in the aftermath of a nuclear war in a variety of regions.
It can be a little hard to keep track of the series’ timeline if you aren’t listening to every holotape in every game and keeping your own log of events. On top of the best Fallout games, we now have to consider where the new Fallout TV show fits in the timeline. We aren’t going to get into every timeline detail here (the series’ lore is surprisingly deep and detailed) but we will let you know exactly what year every mainline titles takes place in and how you can play them in order.
The Fallout series is coming up on its 30th anniversary, and there are a few more entries than most people think there are. While the mainline games get a lot of attention, there are a handful of oddball spinoffs as well.
The Fallout series takes place after what is referred to as the Great War, a global thermonuclear war that took place on Saturday, October 23, 2077. Nuclear blasts across the globe wiped out civilization in a matter of two hours.
The games have not been released in an entirely linear timeline, so to play them in chronological order, you’ll need to bounce around a little. Here’s every mainline title and its place in the Fallout timeline:
Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.
Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?