If you can’t wait to play Square Enix’s long-awaited JRPG Final Fantasy 7 Remake, Media Molecule has a temporary solution. The studio’s game Dreams gives players a platform with tools to make games, movies, music, paintings, and more. One such player has embraced the spirit of the Final Fantasy 7 Remake and re-created a battle from the game using Dreams.
Twitter user Julian aka Figburn shared a clip that’s a little over a minute long and it features an impressively deep gameplay sequence playing out in Dreams. The clip is all combat and features Cloud, Tifa, and Barret facing off against the Air Buster boss. This a fight that will certainly be taking place in Final Fantasy 7 Remake at launch and was teased in the game’s release date trailer (two minute and fifty-two-second mark).
The FF7 Dreamake has an art style that lands somewhere between the low-poly visuals of the original game and the more realistic visuals seen in Final Fantasy 7 Remake. The abilities are similar to the real deal and the creator even included an active-time bar that, once filled up, gives players access to special skills. Time doesn’t slow down to a crawl like in Remake when selecting those skills but having the ability to use Dreams to make something so detailed is impressive. You can even switch between the three characters to use their different standard weapons and abilities.
Julian shared in a subsequent tweet that the creator of this gameplay was sosetsuken5360. It’s called FFVII Dreamake if you’re participating in the early access for Dreams Creator and want to check it out yourself.
someone REMADE FF7 remake in dreams #MadeInDreamshttps://t.co/1bmLwlmy1k pic.twitter.com/rLbodQI1Ll
— Figburn (@figburn) July 18, 2019
Media Molecule has established itself as a developer that channels the imaginations of its audience as far back as the studio’s debut with the first Little Big Planet in 2008. Dreams is a modern realization of the studio’s “Play, Create, Share” mantra and the developers are using its early access phase as a way to display the game’s potential.
Early access for Dreams started in April of this year and examples like this FF7 Dreamake really make it seem like the sky’s the limit with the creative tools. If Media Molecule can draw in even more creators, this could end up being a major hit for gamers on the PS4.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.