There’s new downloadable content for Final Fantasy XV coming in March and it will come with an update that will make big changes to the existing game as well.
That change is an update to Final Fantasy XV‘s Chapter 13, which makes the first of some planned alterations to existing gameplay and narrative that will rework and expand that section of the game. The update will be released on March 28 alongside the already announced DLC expansion “Episode Gladiolus,” according to a report from Gematsu.
Fans and critics voiced a lot of irritation about Chapter 13 when Final Fantasy XV was released in November. The chapter shifts the format of FFXV significantly. Gone suddenly is the open-world aspect that defines Final Fantasy XV, replacing it with a much more linear approach. The section also seems to abandon or gloss over a number of important narrative threads the game sets up earlier. The abrupt changes and lack of cohesion with the story have led some to speculate Chapter 13 was rushed in development, but Square Enix has denied that was the case.
Still, updates to Chapter 13 are addressing a lot of player concern. The March 28 update will be the first, which Final Fantasy XV director Hajime Tabata says will focus on improving gameplay. Another update to improve the narrative of Chapter 13 is set to follow sometime later. That update will take longer because of requirements like recording new dialogue for characters. It currently doesn’t have a set date.
The “Episode Gladiolus” DLC pack, meanwhile, is a stand-alone chapter that expands on the Final Fantasy XV story. It’s specifically about Gladio, one of the three companions of FFXV protagonist Noctis, and plays from Gladio’s perspective with new gameplay specific to his character. It’s included as part of the Final Fantasy XV season pass and for owners of the game’s premium edition.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.