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'Fire Emblem: Heroes' update brings new chapter, with more expected to follow

Nintendo's free-to-play mobile game Fire Emblem: Heroes has updated with a new selection of playable heroes, along with an additional storyline chapter that runs parallel to the game's core campaign.

Nintendo’s free-to-play mobile game Fire Emblem: Heroes has been updated with a new selection of playable heroes, along with an additional storyline chapter that runs parallel to the game’s core campaign.

Nintendo also promises an array of future fixes and balance tweaks in response to player feedback, indicating that the app has a long life span ahead of it.

Released for iOS and Android platforms earlier this month, Fire Emblem: Heroes is a turn-based, tactical role-playing game in which players guide custom-built squadrons of Fire Emblem characters in battle. While the game is available as a free download, playable characters must be summoned using in-game currency, and many of the game’s best units are only available as rare drops.

This week’s Fire Emblem: Heroes update adds a new Paralogue chapter featuring three playable maps. The game’s storyline content was previously limited to a nine-chapter campaign, and additional Paralogue chapters will roll out on a regular basis in the months ahead.

Players can also summon several new characters as part of the recently launched “New Heroes: Family Bonds” promotional event. Featured five-star characters appearing in New Heroes: Family Bonds include Restoration Lady Lirika, Heir of Light Seliph, Restoration Lord Ephraim, and Julia of Naga’s Blood. Each of these new characters has a 3 percent chance of appearing during randomly distributed player summonses.

Nintendo also outlined its future plans for Fire Emblem: Heroes in an update sent to players Wednesday. Nintendo revealed that it has scrapped plans to make certain gameplay elements more difficult in the weeks after Fire Emblem: Heroes‘ launch, announcing that Training Tower stamina costs will remain halved indefinitely, and players will suffer no penalty for equipping skills.

New Training Tower rewards will also be refreshed on a weekly basis, and the game’s App-Release Bonus Period has been extended, giving newcomers more time to build up their armies. Following a planned March update, players will also be able to earn experience from defeating enemies who are lower in level than friendly units, marking a change in long-standing series tradition.

Fire Emblem: Heroes players will continue to earn bonus summoning orbs and stamina restoration items as the game’s App-Release Bonus Period continues through March 14.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”