It took nearly three years, but Fortnite is finally shedding its Early Access label.

Fortnite‘s Battle Royale, Creative, and Save the World game modes are all leaving Early Access, Epic Games said on Tuesday. Fortnite launched on July 25, 2017 and has been regularly updated with new features, skins, and characters. It has also attracted more than 250 million players.

Epic also said that Save the World, a far less popular PvE mode than Battle Royale, will remain a premium purchase going forward instead of converting to a free-to-play option.

“Since the launch of Save the World’s Early Access period, we’ve added a vast collection of unique Heroes and Schematics, an overhaul of the Front End and Hero Loadouts, a weapon recombobulation system, a climactic narrative experience, and more that has shaped Save the World into a massive-collection-RPG experience,” Epic explained.

The company said Save the World’s main story is now “complete” and that it will slow down its development of new content for the game mode.

Epic said back in 2018 that it would convert Save the World to a free-to-play game in 2018. However, by the end of 2018, Epic reversed course and continued to require players to pay $40 for the Fornite Founder’s Pack to play Save the World.

To seemingly quell criticism from players who had expected the game to go free, Epic said Tuesday that anyone who bought a Founder’s Pack would automatically get their packs upgraded and all rewards unlocked at no charge. Those who own Fortnite’s Ultimate Edition are getting the Metal Team Leader Pack and 8,000 V-Bucks free of charge.

The Metal Team Leader Pack is a new addition to the game that comes with a new hero, the Papa Bear weapon schematic, and Metal Team leader challenges, among other features. It costs $20 for those who don’t qualify for the freebie.

Looking ahead, Epic said it’s working on a new Fortnite feature called Ventures. The company will have more to share as development continues but said Ventures will be “season-long excursions,” featuring a variety of challenges players will need to overcome to find new weapons and earn rewards. Epic didn’t announce a launch date.

Related Posts

Your charging cable might get a workout if you try ‘Charchery’

The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.

Your Fable reboot preview is here, open world Albion looks gloriously chaotic

The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.

Nintendo’s latest product wants to cheer you up with random quips

Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"