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Fortnite wants all your time, and will stop at nothing to have it

Fortnite arrived very quietly but after launching Battle Royale mode it became a cultural phenomenon. Today, Fortnite is one of the most content prolific online games and it's starting to change the meta.

Fortnite is back on top, and it only took a fortnight.

The surprise launch of Apex Legends was a hit. The free-to-play battle royale set in the world of Titanfall was the shiny new toy everyone couldn’t stop talking about. And for a moment there, it even stole the spotlight away from the genre’s heavyweight champion, Fortnite.

Apex Legends was swimming in praise. A self-proclaimed evolution to battle royale, Apex was changing the formula with its charming selection of Legends, respawn mechanic, and clever ping system. It became crystal clear that the battle royale fad was far from finished and some even suggested that this was the beginning of the end of Fortnite.

Behind the scenes, though, Fortnite went into overtime. For the first time ever, players were given a set of Overtime Challenges to complete while Epic Games worked on the delayed launch of Season 8. Two weeks later, the Season 8 update went live and it arrived with new limited-time modes, loads of map changes, and a whole lot of pirates.

The most interesting additions to most, however, are the ones that seem to have taken direct inspiration from Apex Legends. An improvement to the World Marker tool now works exactly like the ping system from Apex Legends. The Season 8 Battle Pass tier 100 skin looks eerily like Lifeline, and mysterious vans appearing around Fortnite’s Replay Mode have reportedly been linked to its own version of a respawn point.

Just like that, Fortnite was back on top — though if you’ve been paying close attention, this won’t come as a surprise. Epic Games has a reputation for adding good ideas from other games to Fortnite, and in doing so has mastered the art of staying relevant and ahead of its competitors.

Following a luke-warm launch with its Save the World mode, Fortnite quickly changed its tune to match that of PlayerUnknown’s Battlegrounds by launching its own battle royale. To the disappointment of PUBG, Fortnite: Battle Royale took off like wildfire prompting the company to sue for copyright infringement, although the lawsuit was later withdrawn.

Since then, Fortnite has received criticism for its unabashed implementation of content and features from other games, but it isn’t the first or the only game to do it. Apex Legends’ hero-based battle royale arrived first in Hi-Rez Studio’s Realm Royale (a spinoff of Paladins that takes heavy inspiration from Overwatch). Call of Duty’s Blackout bears a striking similarity to both PUBG and Fortnite, and even PUBG is linked to H1Z1 and Arma’s own battle royale mode and mod.

This form of imitation is neither new or surprising, as with every great idea comes a slew of imitators who want to cash in. Yet Epic Games is incredibly good at what it does with Fortnite, and other developers could learn a thing or two from it.

Epic Games wants its players to keep coming back and it will do damn near anything to ensure that it happens. On top of its aggressive imitation streak, Fortnite offers biweekly patch notes and content updates, seasonal map changes, a subscription that rewards faithful players with exclusive content, and interactive events that keep them on their toes. The speed at which it changes exhausts even dedicated players.

Meanwhile, Call of Duty’s Blackout community remains disgruntled with every new update as the game’s developer, Treyarch, struggles to juggle three separate online multiplayer experiences, and PUBG’s updates have only just started focusing on the game’s build stability and quality after being out for nearly two years. Fortnite has a clear advantage. Being built on a home-brewed game engine makes it easier to tackle issues and present new content that much faster.

Epic’s ability to adapt at the drop of a dime, and do it well, is how it stays ahead of its competitors. Developers don’t have to break their necks to push out updates, but a meaningful, reliable content plan can keep players engaged and help build a loyal community.

The success of Apex Legends is a great example of that. While still new to the battle royale landscape, it’s already avoiding the missteps of its predecessors by adopting a content approach comparable to that of Fortnite and releasing a complete year one roadmap with a Battle Pass plan starting just one month after its launch. Better yet, rumors of a new Legend that resemble a character out of Gearbox’s Borderlands 2 have its players just itching for the first content update.

I’m not sure if Fortnite’s history of swiftly adopting popular mechanics from other games makes it any more guilty of it than its peers (though its dance emotes certainly don’t help its cause), but I do know that it’s changing how players choose which online games they invest time into. With shameless iteration and a deliberate content strategy, Fortnite is building its own legacy.

Acer’s Predator Atlas 8 finally has a US release date and price, several months after the company first showed off the handheld in May. The highlight is the Intel Arc G3 Extreme chip inside, which has been adopted by only a couple of other consoles besides the Atlas 8. This version will go on sale exclusively at Best Buy on November 1 for $1,299.99.

Acer originally said the Atlas 8 would arrive in North America in October, but left pricing open at the time. The launch came amid the ongoing DRAM crunch, which has made memory more expensive across the PC industry and complicated pricing for hardware makers.

Gaming laptops and I have a complicated relationship. One of my first gaming rigs was an Acer Predator that was already outdated when I bought it. I was a broke college kid, and that was the best I could afford. So trying out high-end gaming laptops is always fun. But ASUS' ROG Zephyrus G14 is a lot more than a laptop that can run AAA games. It is portable, so you're not lugging around a 2.5kg machine everywhere you go. It is built well, none of that plastic chassis, and can even function as a normal laptop outside of just gaming.

Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.

Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.