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Nvidia GeForce Now gains Ubisoft titles as Microsoft and Warner Bros. pull games

Assassin's Creed and Far Cry are now on the streaming service

Xbox Games Studios, Warner Bros. Interactive Entertainment, Codemasters, and Klei Entertainment are the latest to exit Nvidia’s GeForce Now streaming service, and the companies’ titles will no longer be available as of April 24.

The recent departures join a long list of publishers that have yanked games off GeForce Now since it launched its paid version in February. Meanwhile, Nvidia is working to form official partnerships to keep GeForce Now, which allows players to stream titles they already own at top graphic and performance settings, viable.

Losing all of Microsoft’s first-party PC games and the Warner Bros. catalog is a significant hit to Nvidia. Xbox Games Studios’ decision is unsurprising as its cloud-based streaming service Project xCloud will compete with GeForce Now when it exits public preview. Nvidia said it hopes titles leaving the streaming service will return in the future.

Not all major publishers are leaving GeForce Now, however. Nvidia announced it struck a deal with Ubisoft to add the complete Assassin’s Creed and Far Cry series beginning April 21. Many Ubisoft titles were previously playable including Tom Clancy’s Rainbow Six Siege and For Honor.

“Ubisoft fully supports Nvidia’s GeForce Now with complete access to our PC games from the Ubisoft Store or any supported game stores,” Ubisoft Senior Vice President of Partnerships Chris Early said. “We believe it’s a leading-edge service that gives current and new PC players a high-end experience with more choice in how and where they play their favorite games.”

Nvidia said hundreds of publishers are committed to GeForce Now, including Bandai Namco and Bungie, which publishes Destiny 2. It claims that 30 of the 40 most-played games ever on Steam are available on GeForce Now, including Counter-Strike: Global Offensive, Mount & Blade II: Bannerlord, Rust, and Wolcen: Lords of Mayhem. Nvidia is also adding 1,500 additional titles to the service.

“We’re already seeing a lot of our existing players take advantage of GeForce Now to stream Destiny 2 so they can play anytime, anywhere with their friends,” Bungie Director of Product Management Gary Clay said. “With Destiny 2 now free to play, we’re excited to partner with Nvidia to introduce even more players — even those who previously couldn’t hit min spec — to our growing community of Guardians.”

Despite the setbacks, Nvidia says it is committed to expanding GeForce Now’s library and expanding the number of people who can experience PC games.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.