Support for Ubisoft and Tom Clancy’s Ghost Recon Breakpoint is coming to an end. Announced via the official Ghost Recon Twitter page, the controversial shooter will receive no further content updates going forward. The news comes just months after it got NFT integration.
Hey Ghosts, we have an important message we would like to share with you all 👇 pic.twitter.com/kYeyVWVtgi
— Ghost Recon (@GhostRecon) April 5, 2022
Tom Clancy’s Ghost Recon: Breakpoint released in 2019. Since that launch, the game was updated 11 times. That included a final content drop that brought a new mode, outfits, and items to the title. While the updates are stopping, the Ghost Recon Twitter page states that servers will continue to be maintained, allowing players to keep playing and using their earned items.
During its lifespan, Breakpoint was met with many criticisms based on additions Ubisoft brought to the game. One of these criticisms included the fact that a nature preservation initiative was brought to the game titled “playing for the planet” where it “pledged to reduce carbon footprint.” Following this initiative, Ubisoft brought NFTs called Ubisoft Quartz to the game. The tech has been largely criticized for its own carbon footprint.
Ubisoft Quartz’s place in Breakpoint was Ubisoft’s first step into the world of NFTs and brought the tokens to players in the form of “limited” cosmetic items. The items featured a digital serial number engraved into them, leaving players skeptical about how unique its NFT items truly were.
Ghost Recon: Breakpoint is the latest online game to have its support cut by Ubisoft. The publisher’s futuristic battle royale shooter Hyper Scape met a worse fate in January and was completely shut down, servers and all.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”