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Ghost Recon: Frontline is a free-to-play game with 100 player battles

The new Ghost Recon entry is free to play and features a 100-plus player-versus-player mode called Expedition.

Ubisoft is taking its Ghost Recon series into new territory with Tom Clancy’s Ghost Recon Frontline, a free-to-play, player-versus-player shooter with support for more than 100 players.

The Ghost Recon series is a Ubisoft staple. This 20-year-old military tactical shooter has many entries, dating all the way back to 2001. 2022’s Frontline marks the first time the series is stepping into the massively multiplayer online arena, following up on the disappointing Ghost Recon Breakpoint.

While the game will feature many game modes, the big highlight is on Expedition, where over 100 players will fight on teams of three to complete objectives while trekking across an open-world map featuring multiple biomes. Said objectives consist of interrogating enemies to learn their teammates’ locations (similar to Fortnite), gathering and protecting intel, and surviving during their journey. Victory is claimed by reaching the end and calling in an extraction team to escape.

Ubisoft promises that Expedition will be a highly unique experience for different players. The company highlighted that the game mode can be completed in a variety of ways. Players can call in dynamic cover, vehicles, auto turrets, and more.

Ubisoft also stated that “quicker” modes will hit Ghost Recon Frontline as well. The game will be updated on a seasonal basis with new player classes and game modes.

Though Frontline has no confirmed release date, players in Europe on Windows PC can participate in a beta test on October 14. Ghost Recon Frontline is headed to Windows PC, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, Amazon Luna, and Google Stadia.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.