Android gamers, buckle up: Google is about to change the way you view mobile gaming forever. Today, Google announced that it’s expanding its library to include a much larger range of PC games alongside a bevy of other changes coming up at the Game Developers Conference. The platform already includes games like Genshin Impact, Journey of Monarch, and others, but it’s also adding new titles like Sonic Rumble, Odin: Valhalla Rising, and Game of Thrones: Kingsroad.
In addition, the full Google Play Games PC library is going to be available on a wider range of devices, including AMD machines. Traditionally PC-focused games like Disco Elysium are also being optimized for mobile gameplay, so you can keep following the story on the go.
And with mobile gameplay in mind, Google has added more options for player customization. In-game controls make it easy to adjust key mapping and the on-screen position of joysticks, allowing players to place controls in a way that feels intuitive to them and swap between joystick and tap-to-move controls on the fly.
If you’re a Google Play member, the Google Play Points system is getting an upgrade. You’ll be able to more easily track your points balance across mobile and PC, and new boosters can help you earn as many as 10 times the points as before. Points can be redeemed for in-game items, discounts on new games, and a whole lot more.
And that’s just the changes coming to the PC side of things. On the Android front, Google announced that Vulcan would become the official graphics API for Android. Sounds technical, right? Here’s what it means: ray-tracing for compatible mobile games.
Google demoed Diablo Immortal and showed the player character running through an icy canyon, their reflection visible on the walls. They also showed how Vulcan benefits Pokemon TCG Pocket, with smoother animations and vibrant colors that place less demands on the device.
Along with the Android Dynamic Performance Framework (ADPF), developers can adjust in-game performance based on the temperature of your phone. This will optimize games and help players get smoother gameplay, even on lower-end Android devices.
The next year will be an exciting time for Android gamers. More titles coming to PC means a larger playerbase (although Google Play reports more than 2 billion active monthly users already), and
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.