Grand Theft Auto Online on PC is finally getting some of the features that Xbox Series X/S and PlayStation 5 players have been taking advantage of since 2022.
At the end of a GTA Online community update posted Friday, Rockstar Games revealed that PC players will be getting “much requested … features of GTA Online” sometime in 2025.
Rockstar didn’t specify which specific features will be coming to PC or how many, but console players have been able to play GTA Online with features from Grand Theft Auto 5: Enhanced Edition. This includes things like finer textures, enhanced resolution, and more through a Fidelity Mode that targets 30 frames per second (fps). Ray tracing was added to the game in a later update.
This is big news for GTA Online PC players, who’ve had to deal with an older version of the game compared to what PlayStation 5 and Xbox Series X/S players enjoy. GTA Online on PC got another big update in September that brought it closer to the console versions. Rockstar integrated BattlEye Anti-Cheat, software that helps combat cheating on the platform after years of user feedback. This did, however, mean that GTA Online was no longer supported on Steam Deck.
Rockstar also revealed new rides, Job Creator updates, new Dispatch Work, and a new mission at the Darnell Bros Garment Factory.
Currently, GTA Online players can take part in a special event for the Halloween season where they have to escape a UFO abduction and claim spaceship parts. So, there’s a lot going on in GTA Online right now despite it being live for over a decade. Rockstar still hasn’t announced if GTA Online will be available with Grand Theft Auto 6 when that game launches in fall 2025.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”